Update v1.18.0

[h2]Greetings, Dwarf Lords and Battlemasters![/h2] The mountains tremble and the forges roar as we unveil the [b]Rise of Champions[/b], a monumental expansion to your auto-battler RPG experience! This update brings a wealth of new features, enhancements, and surprises to deepen your strategic mastery and celebrate your dwarven legacy. At the heart of this update are the mighty [b]Champion Dwarves[/b], legendary warriors who can be recruited after achieving 100 victories. These elite fighters come equipped with unique [b]Champion Items[/b], turning the tide of battle in ways never before seen. But that’s not all! New secrets of the dwarven forges have been unveiled, allowing you to [b]craft brand-new items[/b] by discovering rare recipes. Experiment with [b]over 20 new items, artifacts and item sets[/b] to create the ultimate loadout for your dwarven armies. Tacticians will rejoice with the addition of [b]new Formations[/b], offering fresh ways to outmaneuver your foes. Meanwhile, retiring a Dwarf Clan now grants [b]additional gems[/b], rewarding your loyalty and dedication like never before. We’ve also polished the game with numerous [b]Quality of Life improvements[/b] and squashed a host of bugs to ensure your experience is as smooth as a finely honed axe. Welcome to the next chapter of our dwarven saga - let the battle commence! Read on for the full details, and may your dwarves fight with unbreakable resolve! [h2]Full Patch Notes:[/h2] [h3]*New Features*[/h3] - You now get a choice of 3 Champion Dwarves after 100 victories (similar to Artifact selection) -- You can only chose 1 for the rest of your run -- Each Champion Dwarf comes with a unique Passive and unique Champion Item Set -- After selecting a Champion Dwarf, Champion Battles will be unlocked -- Other Champion Items have a low chance to drop from Champion Battles (also on Eternal mode) -- You can only have 1 of each Champion Item per Clan - Added new functionality to Forge: Item Crafting -- By placing the correct ingredients, you can now forge completely new Items! -- Added 7 Forge Recipes: --- Executioner Mask = Steel Helmet + Copper Helmet + Knight Helmet --- Executioner Shoulders = Red Steel Shoulders, Copper Shoulders, Knight Shoulders --- Starshard = Stormforge + Staff of Thunder + White Death --- Stormshard = Stormforge + Staff of Thunder + White Demise --- Stormblade = Starshard + Stormshard + Warblade --- Lunar Crescent = Winter + Frostsinger + Solstice --- Glacial Crescent = Winter + Frostsinger + Equinox - Added 19 new Items: -- Dragon Gaze: Helmet - All (Champion Item) -- Dragon Wings: Shoulder - All - Passive: Call of Fire (Champion Item) -- Skybreaker: Crossbow (2H) - Archer - Ultimate: Iron Storm (Champion Item) -- Sky Visor: Helmet - All (Champion Item) -- Sky Wings: Shoulders - All - Passive: Call of Thunder (Champion Item) -- Umbra Visor: Helmet - All (Champion Item) -- Umbra Wings: Shoulders - All - Passive: Call of Darkness (Champion Item) -- Umbra Flail: Flail (1H) - Knight - Passive: Retaliation (Champion Item) -- Umbra Sentinel: Shield - Knight - Ultimate: Black Hole (Champion Item) -- Centurion Banner: Banner (2H) - Supporter - Ultimate: Command: Charge (Tier 5, Forest) -- Centurion Helmet: Helmet - All (Tier 10, Forest) -- Centurion Mantle: Shoulders - All (Tier 13, Forest) -- Executioner Mask: Helmet - All (Craftable) -- Executioner Shoulders: Shoulders - All (Craftable) -- Starshard: Dagger (main-hand) - Thief - Ultimate: Thundering Shuriken (Craftable) -- Stormshard: Dagger (off-hand) - Thief - Passive: Static Blade (Craftable) -- Stormblade: Sword(2H) - Warrior- Ultimate: Thunderwave (Craftable) -- Lunar Crescent: Twinblade (main-hand) - Thief - Ultimate: Nightfall (Craftable) -- Glacial Crescent: Twinblade (off-hand) - Thief - Passive: Frost Blade (Craftable) - Added 5 new Item Sets: -- Executioner Set: Battle Axe + Executioner Mask + Executioner Shoulders -- Centurion Set: Centurion Banner + Centurion Helmet + Centurion Mantle -- Dragon Set: Dragon Staff + Dragon Gaze + Dragon Wings -- Skybreaker Set: Skybreaker + Sky Visor + Sky Wings -- Umbra Set: Umbra Sentinel + Umbra Flail + Umbra Visor + Umbra Wings - Added 3 new Artifacts: -- Hot Coal: Has a chance to burn attacker when hit in melee combat. Increases burn damage but decreases duration. (Battle 70+) -- Tesla Coil: Has a chance to shock attacker when hit in melee combat. Increases damage when shocking. (Battle 80+) -- Ice Armor: Has a chance to freeze attacker when hit in melee combat and increases weight. (Battle 90+) - Added 2 new Formations: -- Soldiers of Heaven: Shocked targets deal 20% less damage and receive 20% more damage. -- Order of Frost: Adds a chance to Chill equal to the chance of Freezing - Added an indicator for Artifact/Elite battles during card selection - Added localization for Russian [h3]*Changes and QoL*[/h3] - Retiring a clan will now grant additional gems proportional to the amount of victories - Orc Reapers will now start appearing at battle 100 (down from 110) to match the appearance of Champions - Reworked 'Guide' and 'Hints' sections of the game - Effects that can remove debuffs will now only remove 1 stack instead of all stacks if applicable - Damage over Time (DoT) can no longer apply itself or other effects - 'Holy Block' of the Paladin now also has a visual effect - Updated Rune selection UI - Updated Advanced Shop UI - 'Justice' (Paladin offhand) can now also be bought in the Advanced Shop - Inventory Hall will now be named after your clan and also indicate the current victory amount - Added an indicator to the item tooltip to count the amount of Set pieces on a dwarf - Improved damage and healing number display on the battlefield - Improved most melee attack animations and effects - Screen shake should now occur less often if activated, especially in the later battles - Added an option to close the current menu in the top right corner in most places - Sprite for 'Battle Axe' has been updated - Updated description and functionality of 'Execute' Ultimate: -- Now states that it deals true damage and cannot be blocked or dodged (no functional changes) -- Decreased bleed duration from 20 to 10 seconds -- Fixed an issue where the execute effect would not be applied correctly below 25% health - Affliction Runes had their chances to apply debuffs adjusted - Removed Affliction Runes that were affecting all professions - Cannoneers now need 10 (up from 5) seconds to reach their max attack speed (x4) - Changes to Daily Quests: -- Daily Quest rerolls have been increased from 10 to 15 -- Added 2 new categories of Daily Quests: 'Forging' and 'Crafting' -- The Quest button will now indicate if there are Quests available or completed - 'White Reavers Hood' moved from Shop Tier 10 to Tier 12 - Added a visual indicator for 'Rally' (Banner Basic Attack) on the battlefield - Twinblade offhand now also has an attack animation - Chance to apply a status effect from most passive effects has been lowered - 'Meteor Strike' and 'Avatar of Fire' now both deal 120% of INT damage (instead Attack + INT) - Changes to Mythril drops from Battles: -- Increased chance to drop Mythril in the later levels for Card Battles -- Mythril drop chance is now fixed for all levels in Eternal mode (overall a lower chance before battle 90, but higher after) - Slightly adjusted stats of 'Void Sword' (only applies to new drops) - 'Shatter' damage is now capped to a maximum of 4x attack damage - Adjusted UI in the battle report [h3]*Bug Fixes*[/h3] - Fixed some bugs with melee attack animations when the Ultimate would be cast multiple times in a row - Fixed a bug where the total amount of gems acquired shown during Game Over was lower than the actual value - Fixed a few issues for activating Burning Legion - Fixed a few issues with displaying Status Effects in the Dwarf Details - Fixed a bug where Blast (Cannoneer Basic Attack) could sometimes hit multiple enemies - Fixed some issues with Attack Speed values not being displayed correctly (no functional changes) - Fixed an issue with the Crusade Formation not showing any Basic Attack in the damage report - Fixed a bug where some variation of Runes would not show up correctly - Fixed an issue where the battle report could not be closed with the X button - Fixed an issue where elements would increase the chance to apply a debuff by 10% (instead of 5%) - Fixed an issue with the DPS meter when fighting the Forest Trolls - Fixed an issue where melee impact force was sometimes influenced by INT instead of STR - Fixed some issues where the boars of Beastmasters would not behave correctly - Fixed an issue with animations in the Tavern Brawl