[h2]Greetings, Dwarf Lords and Battlemasters![/h2]
The mountains tremble and the forges roar as we unveil the [b]Rise of Champions[/b], a monumental expansion to your auto-battler RPG experience! This update brings a wealth of new features, enhancements, and surprises to deepen your strategic mastery and celebrate your dwarven legacy.
At the heart of this update are the mighty [b]Champion Dwarves[/b], legendary warriors who can be recruited after achieving 100 victories. These elite fighters come equipped with unique [b]Champion Items[/b], turning the tide of battle in ways never before seen.
But that’s not all! New secrets of the dwarven forges have been unveiled, allowing you to [b]craft brand-new items[/b] by discovering rare recipes. Experiment with [b]over 20 new items, artifacts and item sets[/b] to create the ultimate loadout for your dwarven armies.
Tacticians will rejoice with the addition of [b]new Formations[/b], offering fresh ways to outmaneuver your foes. Meanwhile, retiring a Dwarf Clan now grants [b]additional gems[/b], rewarding your loyalty and dedication like never before.
We’ve also polished the game with numerous [b]Quality of Life improvements[/b] and squashed a host of bugs to ensure your experience is as smooth as a finely honed axe.
Welcome to the next chapter of our dwarven saga - let the battle commence!
Read on for the full details, and may your dwarves fight with unbreakable resolve!
[h2]Full Patch Notes:[/h2]
[h3]*New Features*[/h3]
- You now get a choice of 3 Champion Dwarves after 100 victories (similar to Artifact selection)
-- You can only chose 1 for the rest of your run
-- Each Champion Dwarf comes with a unique Passive and unique Champion Item Set
-- After selecting a Champion Dwarf, Champion Battles will be unlocked
-- Other Champion Items have a low chance to drop from Champion Battles (also on Eternal mode)
-- You can only have 1 of each Champion Item per Clan
- Added new functionality to Forge: Item Crafting
-- By placing the correct ingredients, you can now forge completely new Items!
-- Added 7 Forge Recipes:
--- Executioner Mask = Steel Helmet + Copper Helmet + Knight Helmet
--- Executioner Shoulders = Red Steel Shoulders, Copper Shoulders, Knight Shoulders
--- Starshard = Stormforge + Staff of Thunder + White Death
--- Stormshard = Stormforge + Staff of Thunder + White Demise
--- Stormblade = Starshard + Stormshard + Warblade
--- Lunar Crescent = Winter + Frostsinger + Solstice
--- Glacial Crescent = Winter + Frostsinger + Equinox
- Added 19 new Items:
-- Dragon Gaze: Helmet - All (Champion Item)
-- Dragon Wings: Shoulder - All - Passive: Call of Fire (Champion Item)
-- Skybreaker: Crossbow (2H) - Archer - Ultimate: Iron Storm (Champion Item)
-- Sky Visor: Helmet - All (Champion Item)
-- Sky Wings: Shoulders - All - Passive: Call of Thunder (Champion Item)
-- Umbra Visor: Helmet - All (Champion Item)
-- Umbra Wings: Shoulders - All - Passive: Call of Darkness (Champion Item)
-- Umbra Flail: Flail (1H) - Knight - Passive: Retaliation (Champion Item)
-- Umbra Sentinel: Shield - Knight - Ultimate: Black Hole (Champion Item)
-- Centurion Banner: Banner (2H) - Supporter - Ultimate: Command: Charge (Tier 5, Forest)
-- Centurion Helmet: Helmet - All (Tier 10, Forest)
-- Centurion Mantle: Shoulders - All (Tier 13, Forest)
-- Executioner Mask: Helmet - All (Craftable)
-- Executioner Shoulders: Shoulders - All (Craftable)
-- Starshard: Dagger (main-hand) - Thief - Ultimate: Thundering Shuriken (Craftable)
-- Stormshard: Dagger (off-hand) - Thief - Passive: Static Blade (Craftable)
-- Stormblade: Sword(2H) - Warrior- Ultimate: Thunderwave (Craftable)
-- Lunar Crescent: Twinblade (main-hand) - Thief - Ultimate: Nightfall (Craftable)
-- Glacial Crescent: Twinblade (off-hand) - Thief - Passive: Frost Blade (Craftable)
- Added 5 new Item Sets:
-- Executioner Set: Battle Axe + Executioner Mask + Executioner Shoulders
-- Centurion Set: Centurion Banner + Centurion Helmet + Centurion Mantle
-- Dragon Set: Dragon Staff + Dragon Gaze + Dragon Wings
-- Skybreaker Set: Skybreaker + Sky Visor + Sky Wings
-- Umbra Set: Umbra Sentinel + Umbra Flail + Umbra Visor + Umbra Wings
- Added 3 new Artifacts:
-- Hot Coal: Has a chance to burn attacker when hit in melee combat. Increases burn damage but decreases duration. (Battle 70+)
-- Tesla Coil: Has a chance to shock attacker when hit in melee combat. Increases damage when shocking. (Battle 80+)
-- Ice Armor: Has a chance to freeze attacker when hit in melee combat and increases weight. (Battle 90+)
- Added 2 new Formations:
-- Soldiers of Heaven: Shocked targets deal 20% less damage and receive 20% more damage.
-- Order of Frost: Adds a chance to Chill equal to the chance of Freezing
- Added an indicator for Artifact/Elite battles during card selection
- Added localization for Russian
[h3]*Changes and QoL*[/h3]
- Retiring a clan will now grant additional gems proportional to the amount of victories
- Orc Reapers will now start appearing at battle 100 (down from 110) to match the appearance of Champions
- Reworked 'Guide' and 'Hints' sections of the game
- Effects that can remove debuffs will now only remove 1 stack instead of all stacks if applicable
- Damage over Time (DoT) can no longer apply itself or other effects
- 'Holy Block' of the Paladin now also has a visual effect
- Updated Rune selection UI
- Updated Advanced Shop UI
- 'Justice' (Paladin offhand) can now also be bought in the Advanced Shop
- Inventory Hall will now be named after your clan and also indicate the current victory amount
- Added an indicator to the item tooltip to count the amount of Set pieces on a dwarf
- Improved damage and healing number display on the battlefield
- Improved most melee attack animations and effects
- Screen shake should now occur less often if activated, especially in the later battles
- Added an option to close the current menu in the top right corner in most places
- Sprite for 'Battle Axe' has been updated
- Updated description and functionality of 'Execute' Ultimate:
-- Now states that it deals true damage and cannot be blocked or dodged (no functional changes)
-- Decreased bleed duration from 20 to 10 seconds
-- Fixed an issue where the execute effect would not be applied correctly below 25% health
- Affliction Runes had their chances to apply debuffs adjusted
- Removed Affliction Runes that were affecting all professions
- Cannoneers now need 10 (up from 5) seconds to reach their max attack speed (x4)
- Changes to Daily Quests:
-- Daily Quest rerolls have been increased from 10 to 15
-- Added 2 new categories of Daily Quests: 'Forging' and 'Crafting'
-- The Quest button will now indicate if there are Quests available or completed
- 'White Reavers Hood' moved from Shop Tier 10 to Tier 12
- Added a visual indicator for 'Rally' (Banner Basic Attack) on the battlefield
- Twinblade offhand now also has an attack animation
- Chance to apply a status effect from most passive effects has been lowered
- 'Meteor Strike' and 'Avatar of Fire' now both deal 120% of INT damage (instead Attack + INT)
- Changes to Mythril drops from Battles:
-- Increased chance to drop Mythril in the later levels for Card Battles
-- Mythril drop chance is now fixed for all levels in Eternal mode (overall a lower chance before battle 90, but higher after)
- Slightly adjusted stats of 'Void Sword' (only applies to new drops)
- 'Shatter' damage is now capped to a maximum of 4x attack damage
- Adjusted UI in the battle report
[h3]*Bug Fixes*[/h3]
- Fixed some bugs with melee attack animations when the Ultimate would be cast multiple times in a row
- Fixed a bug where the total amount of gems acquired shown during Game Over was lower than the actual value
- Fixed a few issues for activating Burning Legion
- Fixed a few issues with displaying Status Effects in the Dwarf Details
- Fixed a bug where Blast (Cannoneer Basic Attack) could sometimes hit multiple enemies
- Fixed some issues with Attack Speed values not being displayed correctly (no functional changes)
- Fixed an issue with the Crusade Formation not showing any Basic Attack in the damage report
- Fixed a bug where some variation of Runes would not show up correctly
- Fixed an issue where the battle report could not be closed with the X button
- Fixed an issue where elements would increase the chance to apply a debuff by 10% (instead of 5%)
- Fixed an issue with the DPS meter when fighting the Forest Trolls
- Fixed an issue where melee impact force was sometimes influenced by INT instead of STR
- Fixed some issues where the boars of Beastmasters would not behave correctly
- Fixed an issue with animations in the Tavern Brawl