Update v1.14.0

Dwarves: Glory, Death and Loot

Create your fully customizable army of dwarves and lead them to victory! Strategize with up to 10 individual beardlings in this combination of classic RPGs, roguelikes and auto-battlers. Forge your own path and decimate orcs, fight trolls or battle dragons - There will be Glory, Death and Loot!

Dear Valued Clan Leaders, The wait is finally over! I am thrilled to announce the release of our latest update, "Dawn of Battle", the most monumental update to our game since its launch. This update brings a host of new features, enhancements, and improvements that have been forged with care and precision. I have worked diligently to address the feedback and concerns you’ve shared in our communities, ensuring a more immersive and thrilling experience for all players. Prepare your clans, sharpen your axes, and ready your hammers - epic battles and glorious adventures await! Thank you for your continued support and dedication to the game. I can't wait to see you on the battlefield! Yours in battle, ichbinhamma [h3]*New Features*[/h3] - New Advanced Profession: Beastmaster -- Beastmasters can summon animal companions to aid in battle -- Requires: Path of Stamina + Path of Experience -- Signature weapons: Claw (main-hand), Claw (off-hand) - Dwarf details have been completely reworked (click on the EXP bar above a dwarf): -- Added icons for all abilities -- Click on the ability icon to show calculation details - Updated all cards to include biomes: -- Travel to different biomes by choosing the corresponding battles -- Biomes will contain specific items and enemies -- Hover over the jewel on each card to display biome information -- Click on the jewel to display all unlocked items -- Upgrading an item in the Forge will grant different modifiers based on the current biome - All items, except the basic items, are now associated with a biome - New Items (11): -- Stormforge: Staff (2H) - Mage - Ultimate: Kugelblitz (Shop Tier 7) -- Storm Cowl: Helmet - Mage (Shop Tier 8) -- Storm Shoulders: Shoulders - Mage (Shop Tier 9) -- Glacial Crown: Helmet - Mage (Shop Tier 13) -- Glacial Pauldrons: Shoulders - Mage (Shop tier 14) -- Shoulders of the Boar: Shoulders - Beastmaster (Shop Tier 16) -- Helmet of the Boar: Helmet - Beastmaster (Shop Tier 15) -- Bearclaw: Claw (main-hand) - Beastmaster - Ultimate: Summon Boar (Rune Circle unlock) -- Eagle Talon: Claw (off-hand) - Beastmaster - Passive: Bleeding Blade (Rune Circle unlock) -- Cursed Amulet: Artifact (Battle 120+) -- Mana Manipulator: Artifact (Battle 130+) - New Sets (3): -- Frost Set: Blizzard has a 50% chance to apply a stack of Chilled on hit. -- Storm Set: Kugelblitz has a 20% chance to fork on hit. -- Boar Set: Increases the maximum number of animal companions by 1. - New battle mechanic: Battlerunes -- Certain combinations of Ultimates can generate Battlerunes during combat -- Unleashes a devastating spell once enough Battlerunes have been generated - New Bonus Formations (3): -- Battlerune: Inferno -- Battlerune: Celestial Arrows -- Battlerune: Cataclysm - New Active Formation: -- Hold the Line: Dwarves will not move into enemy territory, but gain +25% range and +25 physical resistance. - New Rune: -- Armageddon: Increases chance to generate a Battlerune in combat - Added new soundtrack for Ruins biome [h3]*Changes and QoL*[/h3] - Added customizable hotkeys to almost all buttons - Added Change-Camera-Mode-Button to Battlefield and changed default hotkey to 'C' - Added Formation indicator to Inventory - Added Profession indicators to Inventory and Tavern - Abilities of staff users will now also be affected by weapon damage - Adjusted weapon damage for most staves - Total damage of all staff users increased - Changed banner weapon element from Physical to Holy/Dark - Formation Hall is now known as Strategy Hall - In the Strategy Hall you can adjust battle behavior and revisit your current quests. - In the Tavern, light beers can now also be distributed via RMB - Added timer to Daily Quest reset - Daily quest should now reset without having to restart the game - Added x10 reroll for Veteran Dwarves - Veteran Dwarf pity now carries over after battles. After 50 total rerolls a Veteran is guaranteed. - Cards will no longer auto-reroll after a tavern brawl or fleeing from battle - Increased Wizardry chance from 25% (although tooltip stated 20%) to 30% and added animation - Removed camera pan when switching clans - Speed adjustments from Phalanx and Boots of Speed will now be reflected in the tooltip - Moved a few items to a different shop tier - Added 'Cancel' button when upgrading in the Forge - Added tooltip for endless counter to display current wave information - Added signposts that indicate distance travelled on the battlefield -- In Card Battle Mode, the 100 sign will be marked with a skull -- The skull sign indicates 10x increased damage after that point for the entering team (was 75) - Items in the Forge can now be added as ingredients via hotkey - Increased battle EXP beer gain from 30% to 50% - Retiring a dwarf will now grant 90% of his total acquired EXP (down from 100%) - Moved all advanced profession Shoulder items from Shop Tier 15 to Tier 16 - Tavern will now show more information when hovering over a dwarf regarding growth - Optimized damage numbers during combat and added new display options - Centered all item sprites and added rarity indication (can be turned off in settings: 'Visual Cues') - Changed biome unlocks: Mountain Pass (5), Cave (10), Ruins (20), Glacier (40) - Changed hotkey settings to allow mapping of lock/forge/storage functions - Reworked save system to be very robust against any form of data loss/corruption -- Added automatic data restoration in case of rare events like power loss -- Random State will now be saved correctly, preventing automatic card rerolls [h3]*Bug Fixes*[/h3] - Fixed a bug with dwarves on the title screen not respecting gravity - Fixed an issue where Dwarves would go bald when selecting them - Fixed Forge achievements not being granted correctly - Fixed a bug where debuffs were not shown correctly during combat after hiding the battle UI - Fixed some interactions between locking cards and free Artifact events - Fixed an interaction bug between Phalanx and Boots of Speed - Fixed some issues where Golden Aegis would not transform back - Fixed an issue where the event prompt would be displayed for locked cards - Fixed a bug where the healing over time from 'Druid Set' was not applied correctly - Fixed an issue where Warpriests would not behave correctly in the Crusader formation - Fixed some issues when renaming Dwarves - Fixed an issue with the description of Arrowgance - Fixed an issue where training dummies could deal damage under certain circumstances