Update v0.3.0 - 7 New Artifacts + Castle Rework

Chamberflame

Chamberflame is an action roguelike synergy shooter. Wake up with no memory, only to discover there is no easy escape. The only clue is a portal that teleports you across monster infested lands.

-7 new artifacts! Gives 2x of next artifact picked up. Obelisks spawn a random artifact. Guns may spawn at a higher rarity. More gold = more damage. Lots of movement speed, at a cost. Lots of firerate, at a cost. Gain armor entering a boss arena. -Castle generation is less closed off. -All enemy health lowered in castle. -Flying imps can now heal allies. -Flying imps spawn 50% more. -Wizard Lightning attack reworked. -Void Sentinel no longer spawn projectiles when attacked. -Desert sandstorms happen less often, but are stronger. Bullet count: 2 -> 1 now works with laser weapons. Damage: 10% -> 15% now sends bullet straight back to your mag. was removed. -Frost elite ability rework. By the way, I'm going to release a demo very soon!