Chamberflame is an permadeath roguelike synergy shooter. Wake up with no memory, only to discover there is no easy escape. The only clue is a portal that teleports you across monster infested lands.
-7 new artifacts!
Gives 2x of next artifact picked up.
Obelisks spawn a random artifact.
Guns may spawn at a higher rarity.
More gold = more damage.
Lots of movement speed, at a cost.
Lots of firerate, at a cost.
Gain armor entering a boss arena.
-Castle generation is less closed off.
-All enemy health lowered in castle.
-Flying imps can now heal allies.
-Flying imps spawn 50% more.
-Wizard Lightning attack reworked.
-Void Sentinel no longer spawn projectiles when attacked.
-Desert sandstorms happen less often, but are stronger.
Bullet count: 2 -> 1
now works with laser weapons.
Damage: 10% -> 15%
now sends bullet straight back to your mag.
was removed.
-Frost elite ability rework.
By the way, I'm going to release a demo very soon!