Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.
Thanks so much for being patient with us as we prepare for our 1.0 release in the near future! We hope you enjoy this update!
[strike]This update for Mac is not yet available but should be very soon.[/strike] Mac now available!
[h2]Features[/h2]
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[*] Campaign quests now remain available after unlocking end game content (Endless Mode)
[*] Bosses defeated in Endless Mode now drop twice as much loot
[*] Many performance optimizations
[*] Improved support for local co-op
[*] Improved controller support
[*] Added 4 additional skin color options
[*] New skill icons
[*] New Boss: Nagomahu
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[h2]General[/h2]
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[*] Boss health and damage reduced by 10% globally in both Campaign and Roguelike Modes
[*] Boss health further reduced for the following difficulty settings: Adventurer -20%, Classic: -15%, Veteran: -10%
[*] Reduced enemy health in Roguelike Mode globally by an additional 15%
[*] Enemies no longer Enrage, but instead they have Control Resistance which gives a chance to resist control effects.
[*] Bosses no longer are immune when a phase change is triggered
[*] End game content (Endless Mode) now has its own normalized difficulty setting and is unaffected by the difficulty controls
[*] Blood Mask Boss no longer summons Primed Fire Barrels but instead summons a stronger second wave of enemies
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[h2]Skill Changes[/h2]
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[*] Ice Wall: You can now summon Ice Wall on 4 hexes and that don’t need to be connected. Also they now are able to be attacked and attackers take cold damage.
[*] Various summon fortunes have been changed to have a 5 turn cooldown instead of only being able to use once per battle
[*] You can now use Purify, Cauterize, and JJ's Miracle Cure All when Disabled
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[h2]Bug Fixes[/h2]
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[*] Fixed issue with some UI not being translated into different languages
[*] Fixed issue where canceling out a tutorial in character creation would also try to exit you out of character creation
[*] Fixed issue with being able to use hotkeys during keybind user polling
[*] Fixed issue where if you dash onto a battle drop you wouldn’t pick it up right away
[*] Fixed issue where Dashing Strikes was hitting 5 times instead of 4
[*] Fixed issue where it was possible to not get hard fight rewards in the next room in Roguelike Mode
[*] Fixed issue with Excalibur not working correctly
[*] Fixed issue where if you spawn in a shine you wouldn't get the status
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