[p]Known issues:
- Accursed Apparition appears to be able to respawn at the wrong location after the player dies
- AI freeze possible on Sleep Paralysis Demon under specific circumstances
Bugfixes:
- Fixed a glitch where a checkpoint time would display unintentionally at the start of Relegated Ruins I
- Fixed a glitch that caused the Feverish Hope and Second Wind abilities' effects to be swapped
- Fixed a glitch that would unintentionally cause damage to a boss after landing a homing attack on another target
- Fixed a bug that would cause the Accursed Apparition's hand to spawn at the wrong height after death
- Fixed a glitch where destructible platforms would not reset to the correct locations
- Fixed a glitch where the camera limit would be set incorrectly in Celestial Causeway II
General improvements:
- A gate prevents Soul from exiting the elevator in Relegated Ruins I and missing it
- A gate prevents Soul from exiting the elevator in Relegated Ruins III and missing it
- Look up/down feature by holding directional input will only take place if the character is grounded and stationary
- Slight tweaks to the level design of Celestial Causeway II
- Slight tweaks to the level design of Relegated Ruins III
P.S. If Soul was briefly invisible in the hub world, you didn't see anything. Just reload the game and everything should be fine.