Update to v.1.5.2.1 - PUBLIC STAGE ! Updated!

Medieval Dynasty

Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.

Hello village elders! Another small update for the Public Stage with particle effects for various actions in the game, bug fixes, small fences, etc. As well as the possibility to make bandits and animals more dangerous (or vice versa). Well, let's get to work! [h3] How to join the public staging? [/h3] Some of you probably have not done this before, so here is a small guide: [b] Prerequisite: [/b] You must have Medieval Dynasty in your library – obviously. [b]The procedure[/b] [list] [*] Open your game library. [*] Right Click on Medieval Dynasty there. [img]{STEAM_CLAN_IMAGE}/35668477/8bc173d815d0b0d381841d13445c3de1d40b42b6.jpg[/img] [*] Open properties. [img]{STEAM_CLAN_IMAGE}/35668477/248a195d609cae5f11facbaedcc7418ebb41af1b.jpg[/img] [*] Select the tab "BETAS".* [*] Enter this password below the dropdown in the field: [b]MedievalStaging[/b] [/list] [img]{STEAM_CLAN_IMAGE}/35668477/c3ed25e14098e8e518f670587116014f67e095fa.jpg[/img] [list] [*] Press CHECK CODE [*] Use the drop down and select “release_build_staging”. This is the public stage. [*] Press Close [/list] [img]{STEAM_CLAN_IMAGE}/35668477/c55cded05f6b72de0122b5336bc0d38a09f7399f.jpg[/img] Steam should now download this version of the game. [b]IMPORTANT! PLEASE SAVE YOUR LIVE VERSION SAVES GAME BEFORE ACCESSING THE PUBLIC STAGING BUILD! [/b] Just in case something goes awry! Saves can be found here: AppData > Local > Medieval_Dynasty > Saved > SaveGames *Steam labels all those builds as "betas” albeit they’re not betas, so do not be too confused! [img]{STEAM_CLAN_IMAGE}/35668477/ad5a520ff892afe53d94d369ed41191b6caac6ef.png[/img] [list] [*] 3D view of equipped player character and mount. [*] Game customization now has separate parameters for animals and bandits’ statistics (damage and health). [*] Three small new fences. [*] Butterflies, Bees, Moths, Flies, Dragonflies, Fireflies, Ants, Firebugs. [*] Particle effects for collecting herbs, mushrooms, sticks, stones. [*] Particle effect of falling leaves from deciduous trees. [*] Particle effect of falling conifer cones. [*] Particle effect of campfire, responding to wind strength and direction. [*] Particle effect of torch, responding to wind strength and direction. [*] Particle effect of smoke, responding to wind strength and direction. [*] Particle effect of dust in building interiors. [*] Particle effects of sowing and fertilisation. [*] Particle effect for cutting down trees. [*] Particle effect of collecting nest contents. [*] Particle effect of collecting manure. [*] Particle effect for threshing. [*] Particle effect for flour milling. [*] Particle effects for herbalist work. [/list] [img]{STEAM_CLAN_IMAGE}/35668477/ce731c2491c0f2391442fc4636b5f8dca5f13368.png[/img] [list] [*] Plates in the mines had the names of the villages. [*] Flying trees. [*] Bandits raining from the sky. [*] Geese in the nest go through the floor (after skipping a day or season). [*] Sometimes geese "flutter" while sleeping. [/list] [img]{STEAM_CLAN_IMAGE}/35668477/38afb1f8ffa8671aa495fac9087cbf3fd967f259.png[/img] [list] [*] Reworked material of the stone walls (building modules). [*] Reworked model of Plank Fence. [*] Terrain colour correction. [*] Fog colour correction. [*] Improved blood effects [*] Numerous tweaks and improvements to the terrain. [*] All languages updated. [/list] 1.5.2.1 - 19 June 2023 [h3]Fixed[/h3] [list] [*] Frame drops in the inventory [*] White water after closing the UI of an inventory [*] Sowing sometimes doesn't affect the field [*] Sometimes bandits spawn under the map [*] Low plank fence not visible in destruction mode [*] Possible fix for crash when entering an inventory [/list] [h3]Updated[/h3] [list] [*] Improvements in particle effects [/list]