Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
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Say cheese! 📸
Hello, Villagers!
We are happy to announce that the photo mode is here. Now, you will be able to capture your adventures easier than ever before.
In the photo mode, you can:
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Shoot from any perspective to take a perfect picture.
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Modify the field of view, aperture, focus distance and exposure.
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Use effects to polish your masterpieces.
It’s time to get creative!
Be sure to share your photos in the Community Hub on Steam, as well as on our [url=https://www.facebook.com/groups/2143470162483795/]official Facebook Group[/url].
The teams of Render Cube and Toplitz Productions!
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[list]
[*] Photo Mode.
[*] New gameplay customization "fast build". This allows to instantly fill modules with all desired resources with a single hammer swing (if these resources are present in the inventory).
[*] The wind and rain attenuation and reverb in buildings both depend on the number of walls and the roof that the building has and on materials used.
[*] All liftable items now have their own unique sounds for picking them up from the ground.
[*] New sounds for consuming edible items.
[*] Bedtime sounds for NPCs and the Player.
[*] Footstep sounds for a Dolby Atmos setup.
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[list]
[*] The widower NPC loses his children on loading the game.
[*] Sickle of contention and Rajmunds cane can be equipped in quickslots.
[*] NPCs who were sitting on the bench sit mid-air after removing furniture in the tavern.
[*] Poppy flowers in the field disappear in the distance.
[*] Hives in the apiary have an incorrect rotation.
[*] Sometimes NPCs can't get to the workbench and just stand idle.
[*] Quest NPCs reacting to a snowball hit.
[*] Traveling with waggoners is not available after the player kicks out a companion from the village in a "follow" quest.
[*] Bandits stay in place, not approaching or looking at the player.
[*] Astrid (special NPC) just died the day she turned 60.
[*] Herald or exotic goods vendor is in a town without a tavern.
[*] Possible fix for NPCs stuck halfway in the ground.
[*] Alwin's buggy questline.
[*] Family quests now don't use the Player's NPCs in them (apart from the family)
[*] Every time you drink a potable item that has a capacity and can be stacked in multiples, the capacity is reduced from a different stack instead of the same one.
[*] No footstep sounds for girl NPCs.
[*] Wolf growling sounds while running are too frequent.
[*] Key binding buttons in the options don't react on mouse hover.
[*] Save and Load menu buttons don't react on mouse hover.
[*] In the options menu when a confirmation pops up, the inputs at the bottom are still clickable.
[*] Version number is not blurred when the option confirmation pops up.
[*] The status in fields and orchards about the missing Farm Shed.
[*] Plain coloured hens.
[*] Incorrect skill names in new level notifications.
[*] An incorrect movement animation when running/sprinting diagonally (which was even more noticeable when playing on gamepad).
[*] Mounts make stepping and neighing sounds while sleeping.
[/list]
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[list]
[*] Memory usage optimisations.
[*] Rendering optimisations.
[*] Systems optimisations.
[*] Optimised NPCs.
[*] Tweaked NPCs movement.
[*] Optimised animals.
[*] Tweaked animal movement.
[*] Pop-up LODs of vegetation has been reduced.
[*] Improved and optimized animal ragdolls.
[*] In an orchard, the middle section is cleared, not the entire area.
[*] Vegetation quality improvements.
[*] Increased field size for the "Craft More/Buy scheme" input.
[*] Numerous UI improvements (main menu, inputs, icons).
[*] New "on hover" behaviour in various menus.
[*] Improved mouse control for sliders
[*] Sounds for changing weapons and tools.
[*] A lot of optimised and mixed audio.
[*] Increased the quality of many textures.
[*] Goose walking animation and speed.
[*] The crouching animation.
[*] Improvements for current dialogues and sounds.
[*] All languages updated.
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