Update - Plenty of new stuff and improvements

Greetings, today's update brings many new features and improvements for Jurassic Clans. And a lot of bugs and other issues were fixed too. [Added] - Added a button to deselect a unit. Also, the ESC shortcut can be used for the same effect. - Added a brief tutorial - Added sounds for all weapons attacks - added vegetation sounds when entering high vegetation - added character class and health on the unit, more comfortable to inspect current health and state (has AP or not) - Added farms info panel - Add production feature, each four pop +1 production - Lower cost to recruit to 1 pop, but each new unit consumes +1 food turn - Added research feature, every eight people, one research point - Added extra tooltips - Added animations to units attacking (dinosaurs too) - Added the ability to remove vegetation after a specific technology - Added mining character action icon [Improved/Fixed] - Remove carry capacity. Instead of carrying the resources, once picked resources, units will be added to the resources stats. - Fixed a bug causing river passages not to appear after loading a game - Fixed load game time - Fixed dead dinosaurs not loading from a load game - Added info about resources tiles - Spiked wall cost lowered to 60 Wood - Lower Farms turns to need to be ready - Building farms no longer cost food - Fixed wrong tooltips on buttons (Button Fishing) - collect stone from mines directly on top of it - Fixed production according to the new system - Stone tiles can be crossed, and stone can only be collected once a unit is on the same tile Stay tuned. More to come! [img]{STEAM_CLAN_IMAGE}/42794642/4c14c426071a0153e6bf89f9b0fe4e4b09724cbc.png[/img]