Update - New Buildings, A new unit to recruit and many more!

Jurassic Clans

Jurassic Clans sets in a world where dinosaurs co-exist with humans. Ensure your people thrive in this dangerous world by surviving and evolving your tribe. Search for resources to expand your village, research technologies, defend your people from predators and prepare for the upcoming apocalypse.

Greetings, today's update brings new buildings, a new unit to recruit many improvements on already existing and many new features. Check it out. [Added] - Added Iron veins on dirty terrains. Iron will become collectible after Iron Working research - Added a lose sequence when has no population left and no units. - The unit will display a small icon representative of the current type of weapon/tool carrying - Biggers carnivorous dinosaurs will eat 1 population when on a player housing tile - Added an effect when grabbing abandoned houses - Add new sounds, carnivorous dinosaurs dying and mining sound - Added an earthquake-like effect for bigger dinosaurs - Added a new building, Watch tower - grants vision up to 5 range - Added 4 new technologies, Iron Working, Jurassic Domestication, Wheels and Machines, and Religion - Added Machinery workshop -> recruit a catapult unit. - added primitive sounds when selecting a unit [Improved/Fixed] - Fixed button to display info switch info on buildings displaying the wrong tooltip - Fixed bug showing that recruiting a unit required 7 pop instead of 1 - Refresh all locations' line of sight after forest or removed vegetation/ bush - Load respectively broken trees after loading a game - Fixed bug that would not save abandoned houses after exiting the game - Trex size and animations improved [img]{STEAM_CLAN_IMAGE}/42794642/9e5cc1fefdaf0c3b148168df02be7b940cb67073.png[/img]