Latest round of changes.
[list]
[*]Staff now come with a static skill stat and no longer level up - this stat is now out of a 100 instead of 25 in order to introduce more management reasons there.
[*]Owner firepower added to Muscle Rating. That shotgun under the counter now means something.
[*]Fixed the nemesis spawn rate on the non-asshole town setting (more assholes spawn now).
[*]Sheriff suspicion multiplier added once they roll into town - it now becomes harder to get away with things once the Sheriff is there.
[*]Premade Saloon floor plans have now been added. Two for now, more to come.
[*]As requested, edge map scroll and left-click map scroll added - player no longer has to use the keyboard to move their view around the map.
[*]Stair fixes.
[*]Numerous fixes to the build system. Jankiness reduction continues.
[*]Saloon stock can no longer fall below 0.
[*]Can no longer delete upper floor if occupied. No more floating cowboys.
[*]Optimized late-game performance.
[*]Events added for pig pet, theater, and sheriff.
[*]Can no longer duel, murder, frame, or propose to sheriff.
[*]Start date changed to 1861 to account for event text.
[*]Kitchen animations adjusted to account for spoons in pots.
[/list]
There's a bunch more that I'm not thinking of.
Thanks as always to player for the feedback and reviews - more to come.