Update Notes - September 11, 2022

Latest round of changes. [list] [*]Staff now come with a static skill stat and no longer level up - this stat is now out of a 100 instead of 25 in order to introduce more management reasons there. [*]Owner firepower added to Muscle Rating. That shotgun under the counter now means something. [*]Fixed the nemesis spawn rate on the non-asshole town setting (more assholes spawn now). [*]Sheriff suspicion multiplier added once they roll into town - it now becomes harder to get away with things once the Sheriff is there. [*]Premade Saloon floor plans have now been added. Two for now, more to come. [*]As requested, edge map scroll and left-click map scroll added - player no longer has to use the keyboard to move their view around the map. [*]Stair fixes. [*]Numerous fixes to the build system. Jankiness reduction continues. [*]Saloon stock can no longer fall below 0. [*]Can no longer delete upper floor if occupied. No more floating cowboys. [*]Optimized late-game performance. [*]Events added for pig pet, theater, and sheriff. [*]Can no longer duel, murder, frame, or propose to sheriff. [*]Start date changed to 1861 to account for event text. [*]Kitchen animations adjusted to account for spoons in pots. [/list] There's a bunch more that I'm not thinking of. Thanks as always to player for the feedback and reviews - more to come.