Latest update today.
[list]
[*]Fixed an issue with the build window taking a long time to load when clicking on each section (Entertainment, Utility, etc...) It should now load almost immediately.
[*]Refactored how saloon capacity is calculated - it is now also calculated based on each floor rather than just as one single number.
[*]Firebrand preacher quest line added for the full version of game.
[*]Staff no longer speak if no customers in saloon.
[*]Fixed several errors in tooltips.
[*]Added several more prompts for people to research new food/drink families as well as to hire staff from either in the town or abroad.
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