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The game release is now numbered in hours instead of days (10ish or so hours).
It's been a crazy two-year journey and it's coming close to releasing the full-version of the game into the wild. Thank you all again for the feedback with the Prologue and Demo - it has been a huge help in releasing a game we think you will enjoy.
We will be holding off cracking open a celebration beer (or eight) until after this first week is over, as there will likely be changes to be made after launch and I can't code when I'm hung-over. I'm sure there will be tons more valuable feedback and ideas that we will wish to implement.
Thanks again everyone!
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