Update Notes for V1.0 Patch #1

Patch Notes [list] [*] Increased Skull Ghost damage interval - damage is now applied at a slower rate. [*] Modules carried into boss fight will respawn near player after death even if used. [*] Adjusted graphics auto detect system to better target performance. [*] Removed text from module labels when many modules are near each other, reducing UI clutter. [*] Added a dim light to modules when on the ground to increase visibility. [*] Added drop-shadow to crosshair to increase visibility. [*] Fixed issue with Unit Menu tabs switching twice when using gamepad and slot selected. [*] Fixed issue with some graphics settings not saving on relaunch. [*] Various other tweaks and fixes. [/list]