Patch Notes V0.7
[list]
[*] Added two aim-assist options for gamepad input settings: Rotation and Slow Down. Rotation set by default.
[*] Added gamepad joystick acceleration option in input settings.
[*] Added minor latent damage to Cortex Energy Device while it fires its charge, additional to the main damage.
[*] Added lateral falling friction to prevent flying long distances when dashing off ledges.
[*] Added block to dashing when facing a wall to better prevent conflict with climbing mechanic.
[*] Adjusted Unit Droid attack patterns.
[*] Adjusted energy refill when Unit Droid is destroyed to 50 energy units only.
[*] Improved leaderboard UI navigation.
[*] Fixed Unit Droid enemy AI navigation issue.
[*] Fixed issue with shield getting stuck on and no way to disable it.
[*] Fixed issue with modules being hit through shield and causing damage.
[*] Fixed issue with crosshair not updating after hitting enemy with Cortex Energy Device.
[*] Fixed issue with Cortex Energy Device aiming broken after running out of rifle ammo and still holding aim button.
[*] Fixed error in info text for delivery modules showing wrong credits awarded for delivery.
[*] Fixed issue with shield causing a velocity drop when activated in air.
[*] Fixed issue with jump not working after using ball shield.
[*] Fixed issue with jump not charging.
[*] Various other tweaks and fixes.
[/list]