Update Notes for V0.7

Patch Notes V0.7 [list] [*] Added two aim-assist options for gamepad input settings: Rotation and Slow Down. Rotation set by default. [*] Added gamepad joystick acceleration option in input settings. [*] Added minor latent damage to Cortex Energy Device while it fires its charge, additional to the main damage. [*] Added lateral falling friction to prevent flying long distances when dashing off ledges. [*] Added block to dashing when facing a wall to better prevent conflict with climbing mechanic. [*] Adjusted Unit Droid attack patterns. [*] Adjusted energy refill when Unit Droid is destroyed to 50 energy units only. [*] Improved leaderboard UI navigation. [*] Fixed Unit Droid enemy AI navigation issue. [*] Fixed issue with shield getting stuck on and no way to disable it. [*] Fixed issue with modules being hit through shield and causing damage. [*] Fixed issue with crosshair not updating after hitting enemy with Cortex Energy Device. [*] Fixed issue with Cortex Energy Device aiming broken after running out of rifle ammo and still holding aim button. [*] Fixed error in info text for delivery modules showing wrong credits awarded for delivery. [*] Fixed issue with shield causing a velocity drop when activated in air. [*] Fixed issue with jump not working after using ball shield. [*] Fixed issue with jump not charging. [*] Various other tweaks and fixes. [/list]