Build spacecrafts and fight with or against your friends! This game offers physics driven gameplay, with a variety of weapons and powerups. Slice your enemies in half with a laser beam, or erase them from existence with a black hole bomb!
[h2]UPDATES[/h2]
[h3]General[/h3]
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[*] New spacecraft file system. Players can now store thousands of spacecrafts instead of just 20. Each spacecraft is saved as its own file on the system.
[*] When browsing other players spacecrafts in a game, player can click a 'copy' button to save the spacecrafts to their system.
[*] Added minimap! Players can zoom in/out and open map to fullscreen.
[*] Replaced in-game camera system.
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[h3]Ships[/h3]
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[*] Added spacecraft radars to detect enemy spacecrafts within its range and display them on minimap.
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[h3]Multiplayer Lobby[/h3]
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[*] Added server settings to set spacecraft radar mode and radar range.
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[h3]Ship Builder[/h3]
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[*] New spacecraft selection system. Players can mark up to 20 spacecrafts as selected for combat.
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[h3]Map Editor[/h3]
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[*] Player can now change some settings on multiple map obejcts at the same time.
[*] Added "Map editor layer" setting for map objects. This allows for grouping and selecting multiple map objects with just a click.
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[h3]Options[/h3]
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[*] Added "Map and minimap" section with some settings to control size and opacity of stuff displayed in minimap.
[*] Added "Game overview panel UI" section with settings to control size and opacity.
[*] Added "Compass UI" section with settings to control size and opacity.
[*] Added "Weapon activation panel UI" section with settings to control size and opacity.
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[h2]BUG FIXES[/h2]
[h3]General[/h3]
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[*] Fixed clients trying to control players that does not belong to them.
[*] Fixed game crashing when hosting a game fails due to the steam network being down.
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[h3]Game modes[/h3]
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[*] Fixed games never ending if no capture points have been captured when the match time runs out. It will now end in a draw.
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[h3]Ships[/h3]
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[*] Fixed shield generators still having a collider for a couple of seconds when destroyed by self destruct or reactor exploding.
[*] Fixed shield generators sometimes playing breaking audio when already broken.
[*] Fixed aiming cone jittering when rotating spacecraft.
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[h3]Multiplayer Lobby[/h3]
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[*] Fixed rare error when checking if all players are ready to begin game.
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[h3]Map Editor[/h3]
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[*] Fixed spawn area shields not changing color when changing its team number.
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[h3]Server Browser[/h3]
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[*] Fixed a crash caused by some bad code in a button.
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