Update July 21, 2023

SpaceCraft Brawl

Build spacecrafts and fight with or against your friends! This game offers physics driven gameplay, with a variety of weapons and powerups. Slice your enemies in half with a laser beam, or erase them from existence with a black hole bomb!

[h2]UPDATES[/h2] [h3]General[/h3] [list] [*] New spacecraft file system. Players can now store thousands of spacecrafts instead of just 20. Each spacecraft is saved as its own file on the system. [*] When browsing other players spacecrafts in a game, player can click a 'copy' button to save the spacecrafts to their system. [*] Added minimap! Players can zoom in/out and open map to fullscreen. [*] Replaced in-game camera system. [/list] [h3]Ships[/h3] [list] [*] Added spacecraft radars to detect enemy spacecrafts within its range and display them on minimap. [/list] [h3]Multiplayer Lobby[/h3] [list] [*] Added server settings to set spacecraft radar mode and radar range. [/list] [h3]Ship Builder[/h3] [list] [*] New spacecraft selection system. Players can mark up to 20 spacecrafts as selected for combat. [/list] [h3]Map Editor[/h3] [list] [*] Player can now change some settings on multiple map obejcts at the same time. [*] Added "Map editor layer" setting for map objects. This allows for grouping and selecting multiple map objects with just a click. [/list] [h3]Options[/h3] [list] [*] Added "Map and minimap" section with some settings to control size and opacity of stuff displayed in minimap. [*] Added "Game overview panel UI" section with settings to control size and opacity. [*] Added "Compass UI" section with settings to control size and opacity. [*] Added "Weapon activation panel UI" section with settings to control size and opacity. [/list] [h2]BUG FIXES[/h2] [h3]General[/h3] [list] [*] Fixed clients trying to control players that does not belong to them. [*] Fixed game crashing when hosting a game fails due to the steam network being down. [/list] [h3]Game modes[/h3] [list] [*] Fixed games never ending if no capture points have been captured when the match time runs out. It will now end in a draw. [/list] [h3]Ships[/h3] [list] [*] Fixed shield generators still having a collider for a couple of seconds when destroyed by self destruct or reactor exploding. [*] Fixed shield generators sometimes playing breaking audio when already broken. [*] Fixed aiming cone jittering when rotating spacecraft. [/list] [h3]Multiplayer Lobby[/h3] [list] [*] Fixed rare error when checking if all players are ready to begin game. [/list] [h3]Map Editor[/h3] [list] [*] Fixed spawn area shields not changing color when changing its team number. [/list] [h3]Server Browser[/h3] [list] [*] Fixed a crash caused by some bad code in a button. [/list]