Build spacecrafts and fight with or against your friends! This game offers physics driven gameplay, with a variety of weapons and powerups. Slice your enemies in half with a laser beam, or erase them from existence with a black hole bomb!
[h2]UPDATES[/h2]
[h3]Ships[/h3]
[list]
[*] Increased default self destruct explosion damage and radius.
[*] Increased default thruster power.
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[h3]Weapons[/h3]
[list]
[*] Balanced the default number of starting weapons.
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[h3]Multiplayer Lobby[/h3]
[list]
[*] Host can now force start a game by pressing the start button for 3 seconds.
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[h3]Ship Builder[/h3]
[list]
[*] Reworked some ship building rules. Instead of having separate limits for how many weapons and shield generators can be placed, these are now combined to a "systems placed" limit. It is now up to the player to balance how many weapons or shields they want on their spacecrafts.
[*] Reduced the max allowed number of thrusters placed on a spacecraft to 24.
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[h3]Map Editor[/h3]
[list]
[*] Rotation buttons now rotate object by 22.5 degrees instead of 45.
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[h2]BUG FIXES[/h2]
[h3]General[/h3]
[list]
[*] Fixed cursor leaving game window.
[*] Fixed loading screen being layered on top of feedback window.
[*] All ship files should now run a check when loaded for the first time, to see if they follow the ship building rules.
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[h3]Weapons[/h3]
[list]
[*] Fixed powerup weapons sometimes not changing out after being used.
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[h3]Ship Builder[/h3]
[list]
[*] Fixed ships marked for combat not displaying the warning icon if ship does not follow building rules.
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[h3]Map Editor[/h3]
[list]
[*] Fixed redirectors not displaying the correct direction when flipped.
[*] Fixed camera moving around when typing in map name, when using keys bound to camera movement.
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[h3]Options[/h3]
[list]
[*] Fixed so player can bind any action to mouse buttons.
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