Update Alpha 3.0! - Miniguns, Library And More!

Hey Guardians! This update brings a whole batch of new features and fixes along with some groundwork for future features and mechanics coming soon! [h1]--------------------------[/h1] [h1]STEAM DEMO![/h1] Over the past few weeks we have been working on a Steam Demo! This will allow players to get a feel for a more simple version of the game with limited features. The idea of this is to allow you guys to experience a small part of the game to help you decide if it's your cup of tea! Which we're already pretty sure it is, who doesn't like an arena full of your friends surrounded by gunfire, flames, traps and explosions?? [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32936734/94a43e1f5de613028b949a5108a4505eb2f09302.png[/img] Be sure to give it a try and tell us what you think on our community forums or on any of our social medias! [h1]--------------------------[/h1] [h1]THE MINIGUN![/h1] We have implemented a new Gadget called The Minigun! It is a heavy, long ranged weapon that shoots rapid projectiles at your foes! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32936734/da6a0604eea9f3d222aa52295eec2957c8371319.png[/img] [list] [*]Added a new item - Minigun. [*]Has a built-in cooldown that triggers when the gun gets too hot from long term use "Self BBQ Anyone?!" [*]Strong at medium range [*]Knocks the player back when firing! [*]Very heavy! [/list] [h1]--------------------------[/h1] [h1]THE LIBRARY![/h1] We have implemented a new section for all the statistical gamers that like to see how things work. The Library! Accessable from the main menu is a feature that lets you look at all the Traps, Items and Gamemodes avaliable and also a How To Play section with controls as well as tips and tricks to get that edge over the casual players! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32936734/973584a700ba5a48549128a3fb1ee83ebff9c8cd.png[/img] [list] [*]Added library - Contains information and videos about traps and items, as well as a How to play section. [/list] [h1]--------------------------[/h1] [u][h1]OTHER PATCH NOTES![/h1][/u] [b][u]UI[/u][/b] [list] [*]Added an animation to the Item Pickup Decal (Grow and shrink when picked up and dropped) [*]Added animations to and re-skinned the Picking Phase to be cleaner. [*]Fixed a bug which allowed other local players to add maps to the playlist. [*]Fixed a bug with Item Decals not showing their pickup decal after they are dropped. [*]Fixed a bug with the scoreboard if all players die in a tiebreaker. [*]Fixed a controller issue with the in-game menu on local play. [*]Fixed a visual bug with the HUD in local play. [*]Fixed a visual bug with the map select screen. [*]Fixed and Tweaked an issue with item pickup decals not correctly hiding and showing when being picked up and dropped [*]Fixed the Item Cooldown decal being off center of the player causing rotational misalignment [*]Tweaked the Item pickup Decals to be a little higher stopping them from clipping with the mesh of the item. [/list] [b][u]TRAPS[/u][/b] [list] [*]Added a damage bonus to The Scorcher when its applied to a player that is standing in The Sticker. [*]Added the ability for traps to be destroyed in preperation for future gamemodes. [*]Added the ability for traps to undo their effects when destroyed for future gamemodes. [*]Changed the slow of The Igniter (40%). [*]Changed the slow of The Sticker (70%). [*]Improved the physics of The Boomer trap in online play. [*]The Boomer Bomb is now effected by The Springer, The Jabber and The Bludgeoner. [/list] [b][u]ITEMS[/u][/b] [list] [*]Added a new item - Minigun. [*]Added an outline back to the grenade launcher. [*]Fixed a bug which stopped the aim decals from updating when an item despawns. [*]Fixed the Grenade Launcher blocking the Harpoon projectile. [*]Harpoon can now pull The Boomer Bomb. [/list] [b][u]ARENAS[/u][/b] [list] [*]Fixed a Collision issue with the arena wall in The Pit map. [/list] [b][u]GENERAL[/u][/b] [list] [*]Added a AFK video to the main menu if no input is recieved for 60 seconds. [*]Improved the transition speed to Build Phase which should stop the droids from not assigning a colour. [*]Tweaked the camera to now show players spawning in rather than panning to them post spawn. [*]Tweaked the camera to work better at keeping all players in view at all times. [*]Added library - Contains information and videos about traps and items, as well as a How to play section. [/list]