Alpha 2.2 Patch Notes

[*]Added a grow animation to The Boomer trap when it spawns. [*]Added a particle effect to the Confusion Staff. [*]Added a pulse animation for countdown timers. [*]Added a scale dilation to items when they spawn in. [*]Added a Scale dilation to the Physics body of The Boomer trap. [*]Added a slight delay to the scoreboard screen at the end of tiebreakers. [*]Added a spawn bounce animation to items when they spawn. [*]Added sounds to all the items. [*]Adjusted sliders to now adjust in 5% iterations on controllers. [*]Animated various elements in the map selection screen. [*]Buffed the dart trap to deal more damage and also apply a poison effect. [*]Changed the way that the Harpoon projectile connects its cable component to now start from the projectile rather than the player/Harpoon item. [*]Changed some sounds for items. [*]Changed the Harpoon Model. [*]Changed the Main Menu music. [*]Changed the model for the Harpoon projectile and gave it an animation. [*]Fixed a replication error in the map select screen that caused clients to not see when maps are removed/changed. [*]Fixed being able to navigate when searching for a match. [*]Fixed The Boomer trap Physics body to be less jittery and act a little more predictable. [*]Fixed the Boomer trap Physics body to spawn after the build animation. [*]Fixed The Grabber trap not stopping a player from being pulled across it with the harpoon. [*]Made items slightly bigger to help with visibility. [*]Stopped the camera from tracking a player after death for a short duration. [*]Tweaked items to be easier to pick up (Now takes into account the distance from the player and picks up the closest). [*]Tweaked The Boomers physics to be a little more reliable. [*]Tweaked the camera on 'The Ship' map to help it keep better focus. [*]Updated the local lobby/pick on-screen buttons to now be clickable. [*]Updated the local lobby/pick/hud screen to now change the controller icons depending on whether Xbox/PS4 is set in the options.