Update: additional screen ratios, bugfixes, optimizations and other news

Crying Suns

Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well.

[img]{STEAM_CLAN_IMAGE}/33009682/0d6b2e8767aaacffc906c883dccee86b47cafd6a.png[/img] Some of you may have already noticed that we updated the game a few minutes ago. The main change is the addition of [b]new screen ratios[/b], including [b]widescreens[/b], but not only. Here is the complete changelog for this version: [b]Interface, Graphics and Sounds[/b] [list] [*] [MAJOR] Added support for widescreen and a greater variety of aspect ratio (4/3, 21/9, 32/9, 16/10) [*] Improved the run customization screen to display patched squadrons properly in the list [/list] [b]Story, events and texts[/b] [list] [*] Various small corrections and rewrites [/list] [b]BugFix Minor[/b] [list] [*] Fixed an issue where the dialogue bubble was not placed properly on Sister Kalypso [*] Changed the planet displayed during run customization as it wasn't Gehenna [*] Fixed an issue where sometimes a "dead" squadron was still displayed in a dock as active [/list] [b]META[/b] [list] [*] Various optimizations to lower memory consumption and reduce the game size on disk [/list] Besides those changes, a much bigger update called [b]"Advanced Tactics"[/b] is still under development as mentioned in previous posts, and should be released in beta testing within a few weeks, so a little later than expected. Here is a glimpse of what's to come: [list] [*] A new type of POI where you can Upgrade you squadrons Marks: the OMNI forge [*] 3 new categories of neutral units on the battlefield that can be "activated" during the fight. [*] Each Battleship will have a specific technological modifier (that you can't sell) that will greatly impact the strategies and builds [*] 8 new types of weapons with brand new effects [*] 4 new auxiliary systems [*] 5 new types of squadrons [*] 3 new officers abilities [*] New A.I behaviors [*] Overall fight balancing [/list] Here is a small example, the new "juggernaut" unit, soon available: [img]{STEAM_CLAN_IMAGE}/33009682/d94ac2ca5b62c9478d403754c21d21bb07595344.gif[/img] And finally, the artbook is almost ready! Here is another glimpse of it: [img]{STEAM_CLAN_IMAGE}/33009682/1f833d9e31929dad70b89d1a13b8953d705ee895.png[/img] [b]In the meantime, don’t hesitate to post your review on [url=https://store.steampowered.com/app/873940/Crying_Suns/]Crying Suns store page[/url], it’s one of the best ways to support the devteam![/b]