Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well.
[img]{STEAM_CLAN_IMAGE}/33009682/0d6b2e8767aaacffc906c883dccee86b47cafd6a.png[/img]
Some of you may have already noticed that we updated the game a few minutes ago.
The main change is the addition of [b]new screen ratios[/b], including [b]widescreens[/b], but not only.
Here is the complete changelog for this version:
[b]Interface, Graphics and Sounds[/b]
[list]
[*] [MAJOR] Added support for widescreen and a greater variety of aspect ratio (4/3, 21/9, 32/9, 16/10)
[*] Improved the run customization screen to display patched squadrons properly in the list
[/list]
[b]Story, events and texts[/b]
[list]
[*] Various small corrections and rewrites
[/list]
[b]BugFix Minor[/b]
[list]
[*] Fixed an issue where the dialogue bubble was not placed properly on Sister Kalypso
[*] Changed the planet displayed during run customization as it wasn't Gehenna
[*] Fixed an issue where sometimes a "dead" squadron was still displayed in a dock as active
[/list]
[b]META[/b]
[list]
[*] Various optimizations to lower memory consumption and reduce the game size on disk
[/list]
Besides those changes, a much bigger update called [b]"Advanced Tactics"[/b] is still under development as mentioned in previous posts, and should be released in beta testing within a few weeks, so a little later than expected. Here is a glimpse of what's to come:
[list]
[*] A new type of POI where you can Upgrade you squadrons Marks: the OMNI forge
[*] 3 new categories of neutral units on the battlefield that can be "activated" during the fight.
[*] Each Battleship will have a specific technological modifier (that you can't sell) that will greatly impact the strategies and builds
[*] 8 new types of weapons with brand new effects
[*] 4 new auxiliary systems
[*] 5 new types of squadrons
[*] 3 new officers abilities
[*] New A.I behaviors
[*] Overall fight balancing
[/list]
Here is a small example, the new "juggernaut" unit, soon available:
[img]{STEAM_CLAN_IMAGE}/33009682/d94ac2ca5b62c9478d403754c21d21bb07595344.gif[/img]
And finally, the artbook is almost ready! Here is another glimpse of it:
[img]{STEAM_CLAN_IMAGE}/33009682/1f833d9e31929dad70b89d1a13b8953d705ee895.png[/img]
[b]In the meantime, don’t hesitate to post your review on [url=https://store.steampowered.com/app/873940/Crying_Suns/]Crying Suns store page[/url], it’s one of the best ways to support the devteam![/b]