Update 8 Patch 4

Dream Engines: Nomad Cities

A survival city-building game with flying cities. Build, automate, and defend a flying city that travels between procedurally generated maps to survive in a wacky, nightmare-infested, post-apocalyptic world full of strange science and dreams.

[list] [*]Fixed an issue where costs and produced amounts of the "Acid Transformation" recipes were reversed and - converting Acidstone to Acidwood and then back to Acidstone would yield a net positive balance allowing for infinite crafting - which was obviously not intended. [*]Fixed an issue where harvester buildings didn't have any upkeep costs and did not actually use up any workers despite showing them in the building window. This will only affect newly built harvesters, those built before the patch will still have no upkeep/workers. [*]Reduced harvester building worker and upkeep costs. [/list]