A survival city-building game with flying cities. Build, automate, and defend a flying city that travels between procedurally generated maps to survive in a wacky, nightmare-infested, post-apocalyptic world full of strange science and dreams.
Build 496 - fixed a major issue and a smaller bug
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[*] Fixed a game-breaking bug that happened when disabling the take-off / landing animation displays, after loading a new map it wouldn't create enemy spawners which in turn broke the construction feature making the game unplayable. The fix is retroactive, so if you have a save that was broken because of this issue, it should automatically repair the save when you load it.
[*] Fixed a bug that prevented the connections between tesla towers to be displayed after showing the landing animation.
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