Update #5 now live!

Legionwood 1: Tale of the Two Swords

An epic free-to-play RPG that captures the spirit of the classics of the SNES era.

Hello again! The fifth major update for [i]Legionwood[/i] is now available. This update is a culmination of all of your feedback over the last two months, and contains a bunch of requested changes and a few engine updates. This update implements the following changes: [list][*]All inns now function correctly even if you choose not to save your progress. [*]Several mid game bosses have had their difficulty adjusted to better reflect the changes in last month's Combat Overhaul. [*]Added two chests to Technopolis containing Runecrafts to resist the Sentry Bot's stun spam. [*]Overhauled the sound engine. Music should, in general, be lower in volume and all music tracks have been equalized, thanks to user [b]yarow12[/b]. You can now also disable the music entirely from the in game options menu. [*]Optimized event processing in a couple of problematic areas, which should hopefully improve performance. [*]Optimized the input processing code. Keyboard lag should no longer occur and playing with a controller should be smoother on certain systems. [*]Unlocked the game engine so that you can now edit the game using RPG Maker VX, if you own it. Feel free to share your modifications![/list] We believe that this update will improve the game for most players, but if you would like to continue playing the older version of the game, you can select "Update #4" from the Betas tab in Game Properties in your Steam library.