Update #1 now live!

Legionwood 1: Tale of the Two Swords

An epic free-to-play RPG that captures the spirit of the classics of the SNES era.

Hi everyone. Since Legionwood's release on Steam last week I've been compiling a list of the biggest issues that people seem to be reporting. This is by no means an extensive fix, but this small update should improve a couple of things in the game. This update implements the following changes: [list] [*]Encounter rate has been decreased on most maps. [*]EXP requirements for leveling up are also slightly decreased to reflect the above change. [*]A new item, Warding Glyph, which prevents random encounters for 200 steps. It's available from most merchants in the game. [*]Enemy's HP/SP is now visible when targeting them. [*]Optimized full screen rendering. This should prevent flickering experienced on some systems. [/list] It's our hope that this update will make exploration a little more fun, while also making combat more rewarding by improving its pacing.