An epic free-to-play RPG that captures the spirit of the classics of the SNES era.
Hi everyone.
Another small update has gone live today, fixing a handful of issues that have been reported in the last few days.
This update implements the following changes:
[list]
[*]Sacred Mirror now protects against status conditions that it said it did but actually didn't (such as Stun and Sleep)
[*]An exploit allowing players to access Mount Pyre prematurely has been fixed.
[*]Volume of all music tracks and sound effects has been normalized and should no longer be as loud.
[/list]