Update 5.2.0: Lola's Revenge

Darza's Dominion

The Dominion takes no prisoners! Fight for your survival in the unforgiving terrains that surround you, strengthen your hero through slaying dangerous creatures, gather a group of allies and bring the battle to Darza in this fast-paced roguelike cooperative bullet-hell MMO!

Our belated Easter update is now live! The following changes have been made: [h1]Lola's Revenge[/h1] Lola, once a docile bunny, is now pissed off and ready to make you pay for stealing her eggs. Every hour, on the hour, until the end of the event, Lola will open her portal to have you hunt for her eggs! You'll unfortunately have to kill her at the end but she's jam packed with some sweet loot! [h3]Event Details[/h3] [b]Start:[/b] 4/1/2024 PST [b]End:[/b] 4/15/2024 PST [h1][u]Additions[/u][/h1] [list] [*]Added a new craftable consumable. Thanks @Battleship for the idea [*]Added a Teleportable Waystone NPC at the beginning of Experienced dungeons for faster backtracking (art pending) [*]New Heavy Armor Affixes: Destroyed, Hefty, Tough, Knight's, Ruinic [*]New Light Armor Affixes: Heinous, Shaky, Clean, Mystical, Bejeweled [*]New Robe Affixes: Nasty, Fraying, Warm, Pretty, Beautiful [*]New Staff Affixes: Cursed, Creaky, Evil, Raging, Bloodstained [*]New Crosier Affixes: Excommunicated, Ugly, Curious, Holy, Righteous [*]New Quiver Affixes: Punishing, Weighted, Slicked, Bloody, Demonic [*]New Mortar Affixes: Smelly, Chipped, Mean, Pungent, Eldritch [*]New Cape Affixes: Nasty, Cocky, Comforting, Returning, Royal [*]New Mask Affixes: Possessive, Cursed, Guilty, Maniacal, Feral [*]New Helmet Affixes: Dreaded, Dented, Jealous, Believer's, Glorious [*]New Talisman Affixes: Parasitic, Itchy, Leeching, Ghastly, Unleashed [*]New Whip Affixes: Withered, Painful, Charmed, Hungering, Spectral [*]Gee is now available at all four mountain taverns within the dominion [*]Added a Loot Fountain to Outback Hunt [*]Added a Free 2 Play skin drop to Outback Hunt [*]Added related Attainment for F2P Outback Hunt skin [*]Added sprites to the following titles: Helpless, Crafter, Friendly, Jungle Fever, Void and Null, Impunity [*]Added chaotic solution related attainments [*]New unique mortar is available for apothecaries from the Aspect of Conquest (Betraying Hex has been placed back in Aspect of the Void's loot table) [*]Essences have been added or adjusted for the following: Axis of Trade, Ancient Ruins, Rampant Citadel, Butterfly Woods, Primal Marsh, Infested Cellar, Aspect of Conquest, Aspect of the Void, & Ravana [*]Glorious & Regular Crates now include equipment for Bishops [*]Soulbound gems can now be split & turned into dust [*]Added Action Timer's to Ohtli's Charge behaviors [*]Added cooldown period for Green Cici after Blue Cici for players to grab loot [/list] [h1][u]Changes[/u][/h1] [list] [*]Removed some snow from certain areas of the Tavern [*]Returned loot rate of Mara's Nut to normal values [*]Drop chances for dungeons from Event Bosses in the dominion have been increased [*]Vesta's small spinners now hit multiple players [*]Light will now persist upon defeating the Reaper [*]Added new Ambient Lighting behaviors to Darza fight [*]Outback Hunt boss spawns are now more commonly closer to the center [*]Polish elements added to Outback Boss behaviors [*]TURQ CHEESE BALLS NOW PIERCE ENTITIES [*]Hands of Darza base HP reduced: 60,000 → 40,000 [*]Shrine of Devas generation dispersion lowered: 100 → 20 [*]Dispersion removed from Rampant Citadel generation [*]Slightly increased speed of Chase behavior during Darza Rage phase [*]Darza's main hand circling phases now spawn both hands each time. The first phase rotates them clockwise, the second counter-clockwise The 3rd hand phase is now split into two faster rotating single hand parts. [*]Reduced number of rooms between spawn and boss in Primal Marsh 7 → 4 [*]Reduced Dispersion of Primal Marsh Room Generation 90 → 60 [*]Rampant Citadel's basic mobs have received behavior updates to be less punishing [*]The walls separating Players from the Rampant Bishop can now go bye-bye [*]Rampant Bishop fight has been slightly reworked [*]Cecil, False Prophet fight has been slightly reworked [*]Cecil, False Prophet's base HP 160,000 → 100,000 [*]Rampant Bishop base HP 160,000 → 120,000 [*]Removed chase distance limitation on Blue Cici [*]Slightly reduced lifetime of Green Cici fireballs so they don't re-stack when boomeranging [*]Slightly reduced lifetime of BlueCici fireballs so they dont re-stack when boomeranging [*]Slightly reduced Damage for multiple projectiles in the Twin Cici fight [*]Slightly reduced chase speed for multiple Blue Cici behaviors [*]Slightly reduced speed of Ohtli's Mud Shots [*]Reduced Curve and Lifetime of Ohtli's Club Shots for better visibility [*]Made Ohtili less capable of plane-walking to Dominus' room [*]Removed Damage from Dominus' AoE bombs, replaced with Vulnerability debuffs [*]Removed Central AoE from Dominus spreads [*]Reduced frequency of close-inner Dominus AoE bombs [*]Slightly reduced the Curve and MaxSpeed of Dominus' Blue/Green Lightning [*]Removed Chase Distance Limit on Dominus' Cicis [*]Tiered Mana Potions efficacy increased across the board [*]Stacking of Mana Potions removed, except for Supreme Mana Elixirs (stack size 3 → 2) [*]Speakeasy Mana Regen Increased 50 → 55 (big tings) [*]Dharma Decanter Mana Regen Increased 22 → 44 (bigger tings) [*]Removed Death Cutscenes from Outback Hunt bosses to speed up dungeon clearing [*]Reduced Cooldown before 2nd boss Cutscene after 1st boss dies in Outback [*]Increased Gladiator's maximum Vitality from 55 → 60 [*]IncreasedPaladin's Max Wisdom 70 → 75 [*]Increased Bishop max Speed from 55 → 60 [*]Increased Mage max Speed from 55 → 60 [*]Increased range of Vitality gain per level for Gladiator (0-1) → (0-2) [*]Changed Betraying Hex Attainment back to Aspect of the Void [*]Reduced number of rooms to boss in Butterfly Woods [*]Removed +HP from Tiered Masks [*]Final Dusk Cooldown Reduced 8.0s → 7.5s [*]Monument Crest Base Cooldown Reduced from 6.0s → 5.0s [*]Monument Crest Empowered → Healing, Level 1 → 2, Switched to a Linger [*]Increased essence required to get chest to value of lowest cost essence craft [*]Increased Quickmarch Barbute MP Cost 135 → 140 [*]Decreased Colossus MP Cost 180 → 175 [*]Reduced Colossus DPT 275 → 222 [*]Changed Venemous Pestle AoE to be consistent with Player Damage AoEs [*]Cultists Amnesty Fury level 1 → 2, Fury Duration 5.0s → 4.0s, Projectile Count 5 → 12 (offset 1.5 tiles from character), AngleGap 14 → 30, Projectile Damage 150 → 500, Mana Cost 130 → 120, Cooldown 4.0s → 5.0s [*]Colossus Slow-On-Self Level 2 → 1 [*]Enemies actively within Colossus Effect Radius are now Paralyzed [*]Increased Betraying Hex's projectile speeds [*]The Monarch Key renamed → Monarch Key [*]Monarch Key Empowered on self Level 1 → 2 [*]Reduced Cooldowns of Tiered Crosiers across the board [*]Pyre changes (hahaxd) [*]Removed Love Essence rewards and retired related Attainments [/list] [h2]Loot v6.4.0[/h2] [list] [*]Certain tiers now leak into other brackets [b]at different amounts[/b] to adjust & in most cases, improve rewards for running content [*]This is [b]additional[/b] loot and will not take away from your chances at anything else. A short summary: [/list] [h3]Top Equipment[/h3] [list] [*][b]x4 Chances[/b]: Endgame Dungeons [i](future)[/i] [*][b]x3 Chances[/b]: Expert Dungeons [i](up from x2)[/i] [*][b]x2 Chances[/b] [i](current)[/i]: Darza [*][b]x1 Chances[/b]: Advanced Dungeons [i](up from 0)[/i] [/list] [h3]Top Materials[/h3] [list] [*][b]up to x5[/b]: Endgame Dungeons [i](future)[/i], Darza [i](up from x3)[/i] [*][b]up to x4[/b]: Expert Dungeons [i](up from x3)[/i] [*][b]up to x3[/b] [i](current)[/i]: Advanced Dungeons, Endgame Minibosses [i](future)[/i] [*][b]up to x2[/b]: Expert Minibosses [i](down from x3)[/i] [*][b]up to x1[/b]: Advanced Minibosses [i](future)[/i] [/list]