The Dominion takes no prisoners! Fight for your survival in the unforgiving terrains that surround you, strengthen your hero through slaying dangerous creatures, gather a group of allies and bring the battle to Darza in this fast-paced roguelike cooperative bullet-hell MMO!
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Our 3rd update is now live! The following changes have been made:
Darzamas 2023 has concluded! Thanks for being a part of our first event in over 4 years. All related Attainments have been retired. You may still claim your rewards but progress will no longer be made on those specific Attainments.
[h1][u]Additions[/u][/h1]
[list]
[*]Added Gee, the Gem Pounder to the Tavern to crush your gems
[*]Added item tooltip data for trades on mobile
[*]Added a mobile Show Bag contents button
[*]Added sprites to the following titles: Zealous, Shiny, Momento, Dull, Dead, Angel
[*]Added a title for Last Man Standing winners
[/list]
[h2]Affixes[/h2]
[list]
[*]All Tiered Weapon Affixes have gone through a consistency pass, some properties may have changed.
[*]Red Affixes should be less punishing across the board.
[*]Green Affixes across all item types are now slightly more common
[*]New Element Affixes: Jinxed (Red), Cursed (Orange), Renewed (Green), Luminous (Blue), Beheld (Pink)
[*]New Bow Affixes: Withered (Red), Brittle (Orange), Leeching (Green), Engraved (Blue), Ethereal (Pink)
[*]New Dagger Affixes: Disgusting (Red), Haunting (Orange), Laced (Green), Liar's (Blue), Voracious (Pink)
[*]New Axe Affixes: Splintered (Red), Unwieldly (Orange), Serrated (Green), Veteran (Blue), Resplendent (Pink)
[*]Gamble Affixes have been refreshed lightly™
[/list]
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[h1][u]Changes[/u][/h1]
[list]
[*]Removed 'Loot X Item' Daily Attainment type
[*]Significantly reduced required dungeons/minions to complete Daily Attainments
[*]Brightened the darker projectiles from Fiend of the Lava
[*]Reduced # of bulls required to spawn Vesta, from 250 → 125
[*]Updated sprites for the following titles: Asura, I Made Crabs Go Extinct, Ninja, Gem Raider
[*]Reduced damage on a majority of dominion enemies (more changes coming soon!)
[/list]
[h2]Equipment[/h2]
[list]
[*]Tiered Element Projectile Speed: 14 → 16
[*]Tiered Element Lifetime Speed: 0.55 → 0.48
[/list]
[h2]Dungeons[/h2]
[h3]Axis of Trade (Taurus, Axis Bastion)[/h3]
[list]
[*]Chase phase now has additional projectiles
[*]Knockback phase now has rotating cutters
[*]Knockback phase projectiles now have shorter cooldowns
[*]Increased range of projectiles during Tether phase
[/list]
[h3]Rampant Citadel[/h3]
[list]
[*]Fixed Spawning into unplayable area
[*]Dungeon Rooms before boss reduced: 6 → 5
[*]Player projectiles will now pass through the Rampant Bishop's Erratic Circlers
[*]Fixed an Attainment/EXP exploit
[*]Fixed Lost Soul Spawners sometimes not spawning themselves
[/list]
[h3]The Void (Darza)[/h3]
[list]
[*]Fixed rage safespotting technique
[/list]
[h3]The Reach (Reaper)[/h3]
[list]
[*]The Reaper has a new home with all-new behaviors
[*]Removed Christmas Reaper (replaced with regular Reaper)
[*]Removed Mysterious Gift (replaced with Irregular Crystal)
[*]Reaper's loot has returned to normal
[/list]
[h2]Loot v6.3.0[/h2]
[h3]Gems[/h3]
[list]
[*]Updated various boss loot pools for health, mana, & rainbows
[*]Rainbow loot pool should now lean towards armor gems
[/list]
[h3]Gem Fragments[/h3]
[list]
[*]Every greater minion & boss should now drop fragments
[*]Health & Mana Fragment/Fused variants have been added to loot pools
[/list]
[h3]Tiered Equipment[/h3]
[list]
[*]Tiered equipment should be slightly more common, especially from Darza
[/list]
[hr][/hr]
[h1][u]Fixes[/u][/h1]
[list]
[*]Fixed 3 separate server crashes (let's hope no more servers go down after this!)
[*]Fixed sparkly items not displaying in item tooltips on mobile
[*]Fixed sparkly items not displaying on characters in the nearby character list on mobile
[*]Fixed 'Close Menus on Damage' feature not functioning on mobile
[*]Fixed Public/Private/Chat on/off toggles not functioning on any platform
[*]Fixed shield sprites resetting between worlds. Let us know if we missed any instances
[*]Fixed chat scale reverting on mobile client restart
[*]Fixed an issue with opening chests
[*]Fixed Effect Radius not affecting Area of Effect abilities (Bishop and Apothecary)
[*]Fixed various Attainment progress bars using incorrect sprites
[*]Fixed incorrect text on Aspect of Conquest essence node
[*]Fixed boss health bars not showing the correct enemies in: Ancient Ruins, Rampant Citadel, Axis of Trade and Butterfly Woods (Reaper)
[/list]