Dead Event is a indie RPG survival game in which the player grows up as a creature. The creature will grow bigger overtime and with interactions in-game also lose some growth on death. Form a colony or hunt alone, become part of a player-created ecosystem. Survive, eat or be eaten...
[img]{STEAM_CLAN_IMAGE}/41101115/f02d6b84b1e4c2e83d2692515ea29f3a7ac41de8.png[/img]
[h1]Update #44[/h1]
[h2]New Content:[/h2]
[h3]Skin Overlays![/h3] Wear the skin overlay over your default skin or combine with any other skin to change the skin look!
[b]New Item: Volcanic Overlay 1% drop chance from Dead Grounds Bosses.[/b]
[img]https://media.giphy.com/media/7RJz4ghuILHRZAaYXK/giphy.gif[/img]
[h2]General Changes:[/h2]
[olist]
[*] Fixed Hat incorrect item display type.
[*] Fixed some typos.
[*] Fixed Kingler's Crown to properly display.
[*] Fixed Kingler's Crown Quest dialog.
[*] Fixed some water overlapping terrain.
[*] Fixed NPC shop currency displays.
[*] Fixed some random UI.
[*] Increased draw distance from 700 to 1200.
[*] Implemented Occlusion Culling for performance.
[*] Edited some annoying terrain spots.
[*] Adjusted Alien Elites stats.
[*] Added more Skeletons to Dead Grounds Mountain, changed spawn rate to be 5 seconds.
[*] Changed name Alien Elite to [Elite] Alien.
[*] Added a 50% chance for a Fire Keeper to drop Volcanic Rocks.
[*] Added a 25% chance for Skeletons to drop Volcanic Rocks.
[*] Changed the Ash drop rate on Skeletons from 10% to 25% chance to drop.
[*] Increased Magma armor drop rates slightly.
[*] Lowered Charred Wood Harvest from 5000 to 1000 HP.
[*] Lowered Trophies cost on Weapons from 100,000 to 25,000.
[/olist]
Thank you for playing!
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