Patch 58.5

Dead Event

Dead Event is a indie RPG survival game in which the player grows up as a creature. The creature will grow bigger overtime and with interactions in-game also lose some growth on death. Form a colony or hunt alone, become part of a player-created ecosystem. Survive, eat or be eaten...

[h3]General changes:[/h3] [olist] [*] Added new set "Human Set". [*] Added new set "Alien Set". [*] Added 6 new items: Human Helmet Human Armor Human Banner Alien Bond Alien Armor Alien Sphere [*] Fixed blue/purple fog changing it to charcoal/transparent. [*] Adjusted lighting. [*] Changed up alien crash site so that the aliens don't get stuck inside the ship. [*] Fixed Alien Blood drop rate. [*] Fixed Human Blood drop rate. [*] Fixed other backend issues. [*] Possibly fixed an issue with safe zone not working. [*] Possibly fixed resources not spawning in caves and holes. [*] Adjusted Anubis Boss. [*] Changed the static spawners to be min and max level capped so certain areas have certain level ranges. [*] Added a new alien saucer near robots that doesn't spawn bosses or alien elite only engineer elite and regular alien level 10-25. [/olist]