Dead Event is a indie RPG survival game in which the player grows up as a creature. The creature will grow bigger overtime and with interactions in-game also lose some growth on death. Form a colony or hunt alone, become part of a player-created ecosystem. Survive, eat or be eaten...
[h3]General changes:[/h3]
[olist]
[*] Added new set "Human Set".
[*] Added new set "Alien Set".
[*] Added 6 new items:
Human Helmet
Human Armor
Human Banner
Alien Bond
Alien Armor
Alien Sphere
[*] Fixed blue/purple fog changing it to charcoal/transparent.
[*] Adjusted lighting.
[*] Changed up alien crash site so that the aliens don't get stuck inside the ship.
[*] Fixed Alien Blood drop rate.
[*] Fixed Human Blood drop rate.
[*] Fixed other backend issues.
[*] Possibly fixed an issue with safe zone not working.
[*] Possibly fixed resources not spawning in caves and holes.
[*] Adjusted Anubis Boss.
[*] Changed the static spawners to be min and max level capped so certain areas have certain level ranges.
[*] Added a new alien saucer near robots that doesn't spawn bosses or alien elite only engineer elite and regular alien level 10-25.
[/olist]