It's 1347, the time of the Hundred Years' War. In this historical grand strategy and RTS hybrid you play as one of 200 minor lords across medieval Europe, Africa or Middle East. Rise up to take over your Kingdom and be crowned, then fight to preserve your empire as Black Death descends on Europe.
Hey Everyone,
This week we have a solid update that focused on balancing a lot of areas of Kingdom Wars 4 gameplay - from early game to victory conditions. This update also includes some bug fixes and quality of life improvements.
Lets take a closer look at what today`s [u]update 33[/u] has in store:
[list]
[*]Fixed server asking for login in the main menu
[*]Fixed major exploit allowing player to easily make peace with all Kingdoms
[*]Cost of improving diplomatic relations through gifts is now much higher
[*]Fixed major bug with Empire victory condition not working
[*]Victory conditions are now a lot easier - Empire requires defending 12 nations instead of 25
[*]Ultimate victory condition now requires defeating 24 nations instead of al 48
[*]Fixed issues with being unable to defeat some nations
[*]Improvement to Kiev nations with correct town ownership on the world map
[*]Plague campaign events are now a lot more spaced out on the world map
[*]All events play-through now takes 20 campaign years instead of 11
[*]Improved interaction between armies and cities
[*]Increased radius at which armies can interact with cities - heal units and recruit units or attack cities
[*]Increased radius at which armies can invite other armies into battle
[*]Greatly increased starting resources
[/list]