Update 3 - Steam Achievements, Cloud Saves & Performance Improvements

Hej Reboteers, Update 3 is ready and it's a doozy! Thank you all for your patience in getting you this update! [h1]Update 3 patch notes:[/h1] [h2]New Features[/h2] [list] [*] Added 23 achievements for you completionists (also fully localised to supported languages) [*] Enabled Steam Cloud Saves so you should be able to pick up where you left off on your Steam Decks [/list] [h2]Improvements[/h2] [list] [*] Major performance improvements on asteroids when it's starting to fill up with lots of entities [/list] [h2]Bug Fixes[/h2] [list] [*] Fix objective indicator (exclamation mark !) showing up above the Spaceport when there aren't any new jobs available [*] Stone deposits were missing from the museum once scanned - they've now been added to the mineral display [*] Fixed a rare infinite loading screen bug that caused a certain landmark to be duplicated infinitely on the asteroid [*] Fixed a mistranslation in Japanese for an objective to Deliver X Merryberry Seeds To Mailbox [/list] A small note regarding full completion for the game: Reaching CEO rank will now unlock the remaining locked entries in the codex. This is because our procedurally generated asteroids do not guarantee with 100% certainty that all entities spawn (this is particularly risky for certain landmarks). This has been communicated by adding a perk to the CEO rank in the Progression tab in the Codex which describes this action. With love from FlatPonies