[h1]Patch Notes - The Prison[/h1]
[h2]New Features[/h2]
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[*][b][WiP] Factions System:[/b] Ongoing development of the factions system, which will add new gameplay dynamics related to factions.
[*][b][WiP] Support for Ukrainian Game Language:[/b] Work in progress to add support for Ukrainian language, expanding game accessibility.
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[h2]Improvements[/h2]
[list]
[*][b]Game Intro Metahuman Updated to 5.4:[/b] The metahuman character in the game intro has been updated to Unreal Engine 5.4 for enhanced visual quality.
[*][b]Runtime SkeletalMesh Duplication:[/b] Added support for duplicating SkeletalMesh at runtime, providing more flexibility in character creation.
[*][b]Character Grabbing Component Collision Disabled:[/b] Disabled collision on the character grabbing component to prevent unwanted collision issues.
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[h2]Bug Fixes[/h2]
[list]
[*][b]Crash Winning a Fight Fix:[/b] Fixed an issue causing the game to crash upon winning a fight.
[*][b]GroomBindings Causing Eternal Freeze Fix:[/b] Resolved an issue in GroomBindings that caused an infinite freeze.
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[h2]Other Changes[/h2]
[list]
[*][b]Boxing Figurants Test:[/b] Added tests for figurants performing boxing animations for future developments.
[*][b]Figurant Pair Animation Implemented:[/b] Added new pair animations for figurants, enhancing the variety of character interactions.
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