[h1]Patch Notes - The Prison[/h1]
[h2]Improvements[/h2]
[list]
[*][b]Delivery Quests Improvements:[/b] Enhanced delivery quests for a smoother experience and reduced errors.
[*][b]Delivery Objectives Refactor:[/b] Refactored delivery objectives to make them more robust and error-proof.
[*][b]Responsibility for Quests Transferred to QuestControlComponent:[/b] Moved the responsibility for adding/completing other quests on quest end to QuestControlComponent to resolve persistence issues.
[*][b]Changing Calls from "IsValidLowLevel" to "WeakPtr.IsValid()":[/b] Updated validation calls to use "WeakPtr.IsValid()" instead of "IsValidLowLevel" for improved stability.
[*][b]InventorySystem Log Added to InventoryTransaction:[/b] Added inventory system logging to inventory transactions for better tracking.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*][b]Character Tags Not Visible Fix:[/b] Fixed an issue where character tags were sometimes not visible.
[*][b]Quest Fixes:[/b] Applied several fixes to quest-related issues to improve gameplay.
[*][b]Error-Prone Quest Item Drops Fix:[/b] Fixed issues related to quest item drops that could cause errors.
[*][b]AccountCredentials Lambda Fix:[/b] Corrected an issue in the AccountCredentials lambda function.
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