[h1]Patch Notes - The Prison[/h1]
[h2]Improvements[/h2]
[list]
[*][b]Code Optimization:[/b] Performed code optimizations to enhance overall game performance.
[*][b]Data Corruption Prevention:[/b] Implemented measures to prevent data corruption, improving system stability.
[/list]
[h2]New Features[/h2]
[list]
[*][b]Figurant Basketball Animations:[/b] Added new basketball animations for figurants, improving NPC interaction variety.
[*][b]Provide Quest Special Loot Only During Required Objective:[/b] Implemented a system that provides special quest loot only during specific required objectives.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*][b]NPC Health Restored After Fight:[/b] NPCs now automatically restore their health after a fight.
[*][b]Selected Weapon Removed From Inventory During Combat Fix:[/b] Fixed an issue where the selected weapon was removed from the inventory during combat.
[*][b]Can't Buy Weapons ("Max Reached" Alert) Fix:[/b] Fixed an issue preventing players from buying weapons due to a "max reached" alert.
[*][b]Quest Fixes:[/b] Applied several fixes to quest-related issues to improve player experience.
[*][b]Strong_morphs_targets_fix:[/b] Fixed issues related to strong morph targets, improving character appearance.
[*][b]Viewport Changes Reverted:[/b] Reverted viewport changes to fix visual issues.
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