Join Kim Rip, a Royal Guard whose humanity is gradually slipping away, on a thrilling 2.5D action-adventure platforming journey in 'The Devil Within: Satgat'. Uncover the mysteries of a desolate realm as you engage in stylish battles against formidable foes.
Hello everyone,
Today's update includes some changes that will help players overcome some of the difficulties of the game. We hope that players enjoy the game more with the changes listed below.
The following has been updated in the latest version of the game on April 16th GMT+9.
[h3]1. Special Weapon Added[/h3]
After this patch, if the player dies 2 or more times, they will receive a special sword named [b]Eggscalibird[/b].
[img]{STEAM_CLAN_IMAGE}/42752454/a5ade6ca7b11389608e034a7779d4d55e1dde1e9.gif[/img]
Although it may look a bit silly, it is actually a very helpful sword in overcoming the early parts of the Early Access version of the game.
[img]{STEAM_CLAN_IMAGE}/42752454/81e74571f9773c0a6cb1c1295ef2137a24f795a6.gif[/img]
We will continue to add things that are both useful and fun for players whenever the opportunity presents itself.
[img]{STEAM_CLAN_IMAGE}/42752454/c033446161e74d6e0d982bd0c2527e6c47c887b6.png[/img]
[h3]2. Buffing the 'Soul Destruction' Skill[/h3]
As we have been watching players, we noticed that the 'Soul Destruction' skill has been of little use. We sincerely apologize for not being able to notice sooner.
After this patch, [b]using the 'Soul Destruction' skill will recover 20% of the player's health and inflict AOE (area of effect) damage to surrounding enemies.[/b] We hope that the 'Soul Destruction' skill is a bit more helpful in tight situations where Purity Pellets are no longer an option.
[h3]3. Adjusting the Wall Jump Mechanic[/h3]
Many players have been requesting improvements to the wall jump mechanic and it took us some time to consider and apply changes.
Starting from this patch, [b]players will only need to apply a directional input on the first wall jump of a chain of wall jumps.[/b] Every subsequent wall jump will be activated regardless of directional input.
We believe that this change will bring significant improvements to the mechanic. We will continue to listen to player feedback!
[h3][Other Changes and Fixes][/h3]
[list]
[*] [Stage 2 - Dark Forest] Improved lighting in certain areas of the Dark Forest.
[*] Fixed an issue where progression was not possible in the event of a double K.O. during the Lee Choong boss fight.
[*] Fixed an issue where the hit box for Mother Gaia's head was too small for bullets.
[*] Fixed an issue where in certain circumstances, the game would end when monsters summoned by Mother Gaia would attack.
[*] Fixed other minor issues.
[/list]
Another update will be scheduled for later this week!
We hope that you enjoy the contents of this patch and thank you for your support.
[img]{STEAM_CLAN_IMAGE}/42752454/68d3e717ec2005c54fe8dfb55c5a30165de6050c.png[/img]
Thank you.
~ Director of The Devil Within: Satgat