Update 2023/8/9

Wizardry: The Five Ordeals

Welcome to the world of dungeon crawling! The classic dungeon crawler released back in 2006, returns to Steam with improved UI and more.

[b]NEW[/b] - keyboard assignment config added. [quote]this can be changed by rewriting the contents of Users\username\AppData\LocalLow\59Studio\WizardryFoV2\savedata\mazekey.json. We do not provide support for this. In addition, we are still considering whether to implement the ability to change the GUI in-game in the future, and if so, it will be after the official version of the game.[/quote] - Additional options added. [quote]At this time, this can be changed by rewriting the contents of Data\testOption.json. We do not provide support for this.  Selecting the display to use  Adjustment of fog distance in the labyrinth  Movement speed in "Normal" movement mode  ON/OFF of party display during battle in HDUI mode  Turn on/off the key explanation when moving in HDUI mode.  High-resolution sprites can be turned on or off (toggled while the DLC is installed).  ON/OFF of the left-right swaying animation of the monster during battle.  Separation of "move forward" and "kick down door".  Change the color of "PC name," "monster name," and "spell name" in battle messages.[/quote] [b]Updates[/b] - Further review of the startup process. [quote]It is seen that there are multiple different causes for cases that do not proceed from the NOW LOADING. (install foldier)Wizardry The Five Ordeals\Data\SystemCheck(dates).log will be created. If you are having trouble during NOW LOADING at startup, please let us know the contents of this log on the report form or on the [url=https://steamcommunity.com/app/1308700/discussions/0/3808404524164172883/]Steam forum[/url].[/quote] - When there are multiple candidates for the result of direct input of spell names, the menu display will now show the description of the spell. - When there are multiple candidates for the result of direct input of spell names, the remaining number of uses of the spell will be displayed. - When there are multiple candidates for the result of direct input of spell names, change the color of spells that cannot be used or that are sealed. - The play time data of each scenario is now read more closely. - The sort order of weapons in the item box has been adjusted to match the 2023/5/12 update. [b]Fixes[/b] - Regarding the damage of treasure chest traps, the floor difficulty was increased by +1 from the specified level. [quote]The damage from treasure chest traps will be slightly in the player's favor. Please note that there are no difficulty 0 floors, and if applicable, they will be treated as difficulty 1.[/quote] - Dark zone display was incorrect under some conditions in "High Speed" movement mode. - The "Character Data" item was still available in the "View Character" option in the training area in the HDUI. - In scenario messages, when event images overlapped with monster images, some of them were not displayed in the correct order.