Update 16.4 alpha

Zompiercer

Take control of the train which will become your haven on the rails. Collect resources, craft equipment, construct a cozy house on railway cars, and travel through the carefully handcrafted locations to explore the story of a zombie apocalypse world.

Hey, drivers! The work on the main part of the music for the game has unexpectedly finished. Considering the importance of the work done, it was decided to release an additional separate update dedicated to music. Musical themes were developed for various game situations. An individual musical theme sounds day and night, on a train or in a tunnel, when fighting a boss or ordinary zombies. Each melody was carefully developed with the composer, taking into account its purpose. At the moment, the game has 16 unique compositions, but gradually 5-7 new musical compositions will be added for those game situations in which the player spends more time than usual, in order to diversify the musical range. Also, for individual adjustment of the atmosphere, the player has access to the pause setting between playing musical themes. [img]{STEAM_CLAN_IMAGE}/37023039/256c6adadac248250c8e586fc44a459f8f74cb73.png[/img] There were also suggestions to implement aiming with firearms by holding down the right mouse button and activating the run by pressing the run button once, without having to hold it down all the time. Now these settings are optional. The settings are temporarily located in the mouse menu, but will eventually be moved to the theme menu. [img]{STEAM_CLAN_IMAGE}/37023039/4ae0142309af0ac059c042050880948ac64a5e64.png[/img] Lighting in buildings, shadows and basements has been improved. Previously, objects in the shadows did not reflect light and appeared flat, this has now been fixed. Also, in complete darkness, the player will no longer be completely blind, instead, the player will barely be able to distinguish objects and walls around him within a couple of meters. Example of vision in complete darkness. [img]{STEAM_CLAN_IMAGE}/37023039/4675831bbef9c707a4654a8695171f94ed629894.jpg[/img] Examples indoors. [img]{STEAM_CLAN_IMAGE}/37023039/7924c14d7eb47fa8081f8de10c74c1a6083fd3c3.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37023039/783c7fe4288f443dcfb096b020531b7e6aec245a.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37023039/4625e525337385239eda417d7134e1f77c2d5623.jpg[/img] When developing the base for version 17, I realized that the game uses home kitchen furniture to decorate restaurants and canteens. This may seem insignificant, but I decided to fix it anyway. [img]{STEAM_CLAN_IMAGE}/37023039/3cc581bde4c66f16e856f65ea24cbf09b7e38d3c.png[/img] [b]You may notice that the music update is quite heavy. The update was unexpected and unplanned during the development of update 17 and the game already has most of the content for version 17 of the game.[/b] Composer Viktor Khomyak is working on the music for the project. You can see his other works at the link below. [url=https://victorkhomiak.com/]Victorkhomiak[/url] [h2]CHANGE LOG[/h2] [b]Improvements[/b] [list] [*] Music for different game situations has been implemented. [*] Music and sounds are muted when switching to the pause menu. [*] You can optionally activate aiming from firearms only while the button is held down. [*] You can optionally enable running with one key press. [*] Most plant textures have been optimized. [*] The status of the locomotive's rear searchlight is saved when loading. [*] When loading the game, the effect of effects such as healing, regeneration, poisoning is saved. [*] When loading the game, the headlamp status is saved. [*] When consuming items, the movement of items in the inventory is temporarily blocked, which helps to avoid a number of bugs. [*] The designation of mouse buttons in the control settings menu has been fixed. [*] The chance of rainy weather has been reduced by 50%. The duration of weather has been reduced by 30%. [*] Kitchen furniture in restaurants has been replaced with professional ones. [/list] [b]Bug fixes[/b] [list] [*] Fixed the ability to install an item in a slot for firearm upgrades. [*] Fixed a bug where the ability to interact with the environment disappeared if the player exited the workbench with a blinking cursor for selecting the number of items to produce. [*] Fixed a bug where the tank was not filled with rainwater if the priority tank was in the form of a planned building. [*] Fixed a bug in the city location where the asphalt disappeared underfoot on some sections of the road. [*] Fixed a bug where the glass in a large window broke without sound. [*] Fixed a bug where the glass did not break from a grenade explosion. [*] Fixed walls without collisions in farmhouses. [/list] [url=https://discord.gg/zsbrF5G][img]{STEAM_CLAN_IMAGE}/37023039/318cab11660acd1a38fd0f15663403094ca04ddd.png[/img][/url] [url=https://www.patreon.com/Zompiercer][img]https://i.imgur.com/F2NAUhb.png[/img][/url]