Approaching Infinity is a turn-based space RPG in the spirit of the sci-fi classics, with endless progression and exploration. Fight tactical battles or try diplomacy. Seek powerful artifacts. Mine, trade, and craft. Level up forever or attempt one of 10 victories in hardcore or adventure mode.
[h1]Fixes:[/h1]
[list]
[*] I really really fixed that monster image not found issue
[*] I discovered that pacified carnivorous plants are walking around! (fixed)
[*] I made DNA/essence drops from stationary creature not appear on their own tile 😉
[*] I fixed an issue where knowledge of alien ships wasn't being saved.
[*] I Fixed "art with no window" bug.
[/list]
[h1]Changes:[/h1]
[list]
[*] I gave the extractor melee weapon its own sound.
[*] Clearcutting will not damage plants that are pacified by the naturalist
[*] I'm allowing the grappler to work on aquatic creatures 😄 (Fishing season!)
[*] Aquatic-only creatures will take damage if they are not in water.
[*] I made tooltip backgrounds fully opaque.
[*] Dead Vordalene now have a 50% chance to spawn some basic crafting parts. I hate to make them targets but it makes sense to me...
[*] Virologist skill is now twice as strong.
[*] I made diseases less prevalent in easy-difficulty games, and more in hard and insane.
[*] Some essences (mass, luster, shock) now spawn in space in appropriate locations.
[*] I created the salvage lab device which will give back more parts when salvaging items.
[/list]
All of the about should be available for all players, version 1.9a6.
[h1]Crafting Work:[/h1]
([b]Crafting is still disabled[/b]. It even says so on the title screen, in red.)
But even if you can't play it, check out these work-in-progress shots:
[i]The new crafting screen, with a list of recipes, the ingredients that go into that recipe, a tooltip explanation of an ingredient, and a preview of the exact item you will craft. You can even choose among 3 versions, and use extra parts and data to increase the level of the item you'll make:[/i]
[url={STEAM_CLAN_IMAGE}/38088504/a6450269303e63210fc4668af02937e82670b352.png][img]{STEAM_CLAN_IMAGE}/38088504/4fe917471d79b8e9425da6f456737bc52cf17673.png[/img][/url]
[i]The salvage screen, with all available equipment, icons displaying whether or not you'll learn a new recipe and also how much your crafting level will increase, and the center column displaying exactly how much of each ingredient you'll obtain by salvaging.[/i]
[url={STEAM_CLAN_IMAGE}/38088504/154eeb308556a86cf8b02ca9ad3894e56677f9ad.png][img]{STEAM_CLAN_IMAGE}/38088504/cc2c289a9d5c81bb8927a4cdea8f59bb0ca7b2c5.png[/img][/url]
There are still 2 more crafting-related screens that need to be made: "mods" and "extract". I'd like to release a crafting beta next Friday, but we'll see how it goes. I still feel good about completing this cycle by the end of the month.
And here is the art for the new "consumables" you'll be able to make and use:
[img]{STEAM_CLAN_IMAGE}/38088504/264552a06b0aa4b8bedb07413ad9ff2f1dba4027.png[/img]
[h1]Video Review:[/h1]
[url=https://www.youtube.com/@DrIncompetent]Dr. Incompetent[/url] has been doing beginner guides for games for a few years now, and (unknown to me) during the space exploration fest, he started one for Approaching Infinity.
Today I was looking for the link ([url=https://youtu.be/WSpLKT5vzB8?si=meEKw8oUpUu6JWKx]here it is[/url]), but what I found was even better: a video review, released just today!
https://youtu.be/Egqb_c62jD8?si=uSwUm0az3pkfAQgj
It really makes me feel like all my hard work is paying off. Take a look, leave a comment, maybe subscribe? He's got a very relaxing voice ;)