REQUISITION VR is a first physics-based co-op game where you can use duct tape to link any objects together to create a unique weapon. You can experiment with crafting, connecting any unthinkable combinations: a katana + a circular saw, or an axe + a ball. Inspired by Dead Rising & Walking Dead: S&S
[h3]#ZOMBIES[/h3]
[b]Fixes[/b]
[list]
[*] Fixed an issue where a zombie's visual would sometimes not match its hitboxes.
[*] Fixed a bug due to which, after interrupting the run-attack animation, the zombie stopped in place, losing momentum.
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[b]Features[/b]
[list]
[*] Added stabs (the ability to pierce zombies with sharp weapons).
[*] Added interruption of hit reactions of zombies. You can now interrupt zombie attacks.
[*] Added an additive layer of animations when shooting at zombies (now they react to hits with animations).
[*] Added repulsion of zombies when shooting at them (the repulsion force depends on the specific weapon).
[*] Added interruption of attacks, and run-attacks of zombies. Now, if he tries to hit you, but realizes that the distance is too large - he will smoothly cancel his attack and again try to get to the distance necessary for the attack, and not hit the air.
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[h3]#FEATURES[/h3]
[list]
[*] Added an icon indicating that the backpack is full
[*] Removed Christmas items and Valentine content
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[h3]#FIXES[/h3]
[list]
[*] Fixed a bug with heroic holograms.
[*] Fixed a bug where during despawn zombies blood would appear even if it was disabled in the game settings.
[*] Disabled hand collision for dead players (now dead players can't push zombies or objects).
[*] Fixed network bugs that could lead to the removal of quest items when one of the players (not the host) left.
[*] Fixed a bug that caused some activated items to be enabled after linking, and were enabled until the moment of first use.
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