UPDATE #12 - Fixing issues with launching the game & improved zombies

REQUISITION VR

REQUISITION VR is a first physics-based co-op game where you can use duct tape to link any objects together to create a unique weapon. You can experiment with crafting, connecting any unthinkable combinations: a katana + a circular saw, or an axe + a ball. Inspired by Dead Rising & Walking Dead: S&S

Hello there! We continue our work on improving REQUISITION VR in 2023. [h3]#FIXES:[/h3] [list] [*] Fixed bugs that made it impossible to connect a headset to the game, especially Virtual Desktop users. [*] Fixed an issue where zombies could walk through walls in some cases. [*] Fixed an issue with incorrect zombie climbing animations. [*] Fixed an issue that caused zombies to move out of sync with their animations (like they were "floating" on the surface). [*] Improved network sync of zombie position. [*] Fixed bugs when zombies could "get up" or fly up in a T pose when they die. [*] Fixed a bug where Horde Mode could freeze (zombies weren't spawning and it was impossible to end a session) if players log out of a session. [*] Fixed a bug where there could be more zombies on the map than supposed. [*] Fixed issues with crashing of the game. [*] Fixed an issue when PDA opened the menu by accidental pressing when the player wasn’t looking at it. [*] Fixed an issue when an item while being pulled by grab from the distance pushes all other items around. [*] Fixed an issue where an item could be highlighted after it was removed from the socket. [*] Added linkpoints to some items where they were missing. [*] Fixed incorrect grabs of some items. [*] Fixed a bug that caused fog to disappear on some maps. [*] Fixed a number of bugs that could lead to a hard lock of a small tutorial and it was impossible to finish it. [*] Fixed a bug where you could grab your backpack while you're dead. [*] Optimized and improved performance of a hand animator on other players. [*] Fixed issues with shotgun ammo. [*] Fixed an issue with incorrect highlighting of the quest keys. [*] Fixed collisions on the Sandbox map. [/list] [h3]#FEATURES:[/h3] [list] [*] Added radio communications to the Town map (Story mode) [/list] [h3]#TWEAKS:[/h3] [list] [*] Improved sounds on some maps and objects. [/list] Best regards, Arcadia VR