This build includes a lot of performance updates. While we can't do magic on low-end systems, this update should improve frame rates for a lot of mid-range computers.
[list]
[*]Improved navmesh performance
[*]Improved animation caching when you have many enemies on-screen at the same time
[*]Improved performance of projectiles and their effects
[*]Improved flying and roaming critter performance
[*]Added trap hit audio
[*]Fixed bug in introduction code causing repeated comments when playing your first level.
[/list]