Update 10 (Controls Update)

HEARTSHOT

HEARTSHOT is a story driven VR espionage thriller where fast, chaotic gunplay meets retro-inspired cinematic environments. Armed with high-tech magnet gloves, seize weapons from fallen enemies and manipulate your environment as you make your way through a mysterious subterranean complex.

Another small update for ya! We've decided to switch weapon interactions (grabbing clips, pulling slides, grabbing ammo from your belt) from the [b]grip button[/b] to the [b]trigger[/b]. This should fix some common grabbing-the-wrong-thing issues. If you'd like to keep the old controls, this can be reverted in the new "Controls" menu. (0.2.4) Changes: -Fixed two-handed weapons turning upside down when gripped with left -Changed grabbing controls (Weapon interactions now use trigger! Can be reverted in settings) -Added Left-Handed Mode -Improved sound design for weapon/attachment handling -Added “Bass Boost” option in Audio Menu (for small speakers, particularly the Vive) -Various minor fixes We're also doing devlogs! Feel free to check out the latest one [url=https://www.youtube.com/watch?v=YKjmbjPmPh4&t=227s]here[/url]. Cheers!