HEARTSHOT is a story driven VR espionage thriller where fast, chaotic gunplay meets retro-inspired cinematic environments. Armed with high-tech magnet gloves, seize weapons from fallen enemies and manipulate your environment as you make your way through a mysterious subterranean complex.
Hey all! Peter here with another update. We’ve decided Part 1 needed a better wrap-up than just returning you to the menu, so we’ve added a short epilogue that teases Part 2. Hope you enjoy! We’ve also included a bunch of bug fixes, a new gun, revamped weapon/hand smoothing, and more listed below. I’ve also been doing a ton of work under the hood to make the game as performant as possible. More coming very soon!
(0.2.3) Changes:
-Added new ending to Part 1 campaign
-Added new weapon (Vector)
-Significant performance improvements
-Improved weapon feel
-Fixed issue where grabbing the same object with both hands broke a hand
-Fixed some force grab issues
-Improved weapon/attachment/clip handling
-Fixed thrown objects going through walls issue
-Fixed arena lighting issues
-Various minor bug fixes
Thank you for your love and support through this challenging journey so far.