[b][h3]Inspections:[/h3][/b]
[list]
[*] Fixed the animation for handing over documents.
[*] Fixed an issue where smuggler cards wouldn’t disappear for multiple days.
[*] Fixed a bug related to killing a driver after allowing them into the country.
[*] Fixed a bug where a prisoner would return to the vehicle after being killed in custody room.
[*] Fixed incorrect voices for some drivers telling stories.
[*] Fixed a bug related to the driver exiting a car without doors.
[*] Fixed sound muffling when looking under the car hood.
[*] Added the ability to open spare tires with the same tools used for regular tires.
[*] Improved driver rotation angles when interacting outside the vehicle.
[*] Restored the ability to cancel document comparison by pressing "Esc".
[*] Disabled automatic opening of the exit gate when a driver escapes from the outpost.
[*] Blocked drivers from escaping the outpost during the Outpost Attack.
[*] Modified the bribe mechanic, now detectable only if other officers witness it.
[/list]
[b][h3]Combat:[/h3][/b]
[list]
[*] Fixed missing body parts of enemies at road ambushes.
[*] Added new death animations.
[*] Added Officer Manalov's behavior during a shootout at the Labor Camp.
[*] Added corpse reactions to impacts and gunfire.
[*] Adjusted enemy aim points at close range.
[*] Adjusted the volume of sound effects.
[/list]
[b][h3]Civilians:[/h3][/b]
[list]
[*] Improved civilian panic behavior.
[*] Added animations for quick entering and exiting vehicles.
[*] Fixed panicked drivers raising their hands off the steering wheel.
[/list]
[b][h3]Companions:[/h3][/b]
[list]
[*] Fixed Comrade Moscowitch’s eye-tracking behavior towards the player.
[*] Adjusted companion approach distance towards the player.
[*] Blocked the ability to send companions to the Labor Camp.
[/list]
[b][h3]Missions:[/h3][/b]
[list]
[*] Fixed cars disappearing during the "Convoy" mission.
[*] Fixed a bug related to ordering transport to the outpost at the start of a mission.
[*] Blocked the ability to steal Gavrilov's car during the "The Traitor’s Hideout" mission.
[*] Disabled Gavrilov’s dialogue trigger for other characters after completing "The Traitor’s Hideout" mission.
[/list]
[b][h3]Tutorial:[/h3][/b]
[list]
[*] Fixed an issue with arresting smugglers before finding their contraband.
[*] Fixed sound issues after using "Alt+Tab" on first day.
[*] Fixed missing megaphone announcement after arresting the last driver on day two.
[*] Fixed prisoner animations in the quarry on day three.
[*] Fixed a bug related to restarting the game on day three.
[*] Fixed bugs related to inspecting the last car of day five.
[*] Blocked the achievement "Sprinter" from being unlocked on day five.
[/list]
[b][h3]UI:[/h3][/b]
[list]
[*] Fixed issues with displaying interaction UI.
[*] Fixed crosshair display bug after drinking alcohol.
[*] Corrected the display of the Daily Summary list.
[*] Blocked display of mission exclamation marks on the Duty Folder.
[*] Disabled the cargo list UI when loading a game outside the outpost.
[/list]
[b][h3]Sounds:[/h3][/b]
[list]
[*] Fixed combat music playing instead of ambient music.
[*] Increased the frequency of ambient music.
[*] Restored item drawing and storing sounds.
[/list]
[b][h3]Other:[/h3][/b]
[list]
[*] Updated descriptions for the "Rest" and "Comparing Documents" hints.
[*] Fixed time progression stopping after purchasing items on the computer.
[*] Changed terrain tessellation settings to on/off.
[*] Fixed player being moved away when exiting vehicles.
[*] Fixed the display of certain texts in the Thai language.
[*] Fixed bugs related to quickly drawing and lowering items.
[*] Fixed loading screens for certain upgrades in the computer.
[/list]
[b][h3]Hotfix 26 November 2024:[/h3][/b]
[list]
[*] Fixed low FPS and black screen issues related to ordering contraband and tools transport.
[*] Fixed overly bright concrete materials in the Old Ruins.
[*] Added a hint about picking up the pistol in the Day 5 Tutorial.
[/list]
[b][h3]Hotfix 27 November 2024:[/h3][/b]
[list]
[*] Fixed prisoners getting stuck in fear animations in the prison.
[*] Fixed prisoners standing on benches after being transferred from the patrol car to the prison.
[*] Fixed missing exclamation marks above escapees.
[*] Fixed a bug where two days were skipped when sleeping in Challenge Mode.
[*] Fixed missing text on buttons in Challenge Mode.
[*] Fixed a bug preventing fast travel to the outpost after skipping the Tutorial.
[/list]