Take over the duties of a border guard inspector in a communist country of the 80's. Smuggling, corruption and forgery are the order of the day here. Be vigilant and earn the respect of your superiors.
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[*] Fixed drivers and companions levitating with outstretched arms after exiting the car.
[*] Fixed issues with the ability to get out and move around the car.
[*] Fixed issues with vehicles not responding to player controls while driving.
[*] Fixed issues related to commissioner's dialogues on the second day of the tutorial.
[*] Fixed an issue with drivers exiting the car through its interior.
[*] Fixed an issue with two items appearing in the hands at the same time.
[*] Fixed enemies disappearing after exiting the car during an outpost attack.
[*] Fixed the companion's animation freeze with a drawn weapon after the outpost attack and shootout.
[*] Fixed companion Sorokin not dying during the shootout in the tutorial.
[*] Fixed issues related to Gavrilov's lamp.
[*] Fixed stuck companion behavior during a patrol mission.
[*] Fixed companions not shooting during side missions.
[*] Fixed NPC panic behavior freeze.
[*] Fixed Vlad's animation upon first encounter in the tutorial.
[*] Fixed a typo on one of the posters.
[*] Blocked the ability for a companion to follow the player to the Campaign Mission when he was previously locked in the car.
[*] Blocked the ability to interact with companions while driving a car.
[*] Blocked certain times when a companion's comment about bad driving was triggered.
[*] Removed unnecessary "Apply" button from settings.
[*] Added the ability to hand over prisoners brought on foot to the Labor Camp.
[*] Restored the ability to move between front and rear seats in Zaved.
[*] Increased the time between enemy attacks during side missions in Campaign and Endless Mode.
[*] Changed the display of messages about the inability to fast travel.
[*] Companions always appear next to the car after fast traveling.
[*] NPCs in story missions do not become aggressive after being scared by gunfire in the area.
[*] Bodies killed during outpost attacks always disappear when sleeping.
[*] Enemies no longer have closed eyes in Kill Cam view.
[*] Enemies don't stop their vehicles in Convoy missions when they begin to catch fire.
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