Update 10.4.9

Contraband Police

Take over the duties of a border guard inspector in a communist country of the 80's. Smuggling, corruption and forgery are the order of the day here. Be vigilant and earn the respect of your superiors.

[list] [h3][b]Inspections:[/b][/h3] [*] Fixed the driver getting stuck when shot while pulling out documents. [*] Fixed fugitive not escaping from the outpost when the driver's seat in his car was occupied. [*] Fixed the combat music playing during inspections. [*] Fixed Maximov not being able to clear the inspection zone when a chase ended at the outpost. [*] Fixed issues related to the start of the post attack during interactions with NPCs. [*] Fixed the cargo notebook not clearing its contents after blowing up a car. [*] Added an inspection summary after a chase. [*] Blocked the ability to move a prisoner to a spot with a dead body. [*] When an NPC gets out of a car on the scale, it no longer changes the car's weight. [*] A fugitive killed in the inspection zone no longer blocks interaction with his goods. [*] The truck scale turns off by itself after a few seconds. [*] The truck scale no longer has a delay in displaying the vehicle's weight. [h3][b]Companions:[/b][/h3] [*] Fixed companions disappearing after loading a game save. [*] Fixed companions not spawning the day after death. [*] Fixed the companion Moscovitch disappearing after upgrading. [*] Fixed the issue with police officers shooting prisoners in the prison. [*] Fixed companion getting stuck in the state of raising and lowering weapons in a loop. [*] Fixed the companion in the car triggering the wrong door opening animation. [*] Fixed missing companion animations during interactions and conversations. [*] Fixed the companion being suspended in the combat state while outside the attacked outpost. [*] Fixed companion running to his last position after fast traveling. [*] Blocked the ability to transport a prisoner to the police car when the seat is already occupied by a police officer. [*] Blocked the appearance of an empty subtitle after upgrading the Comrade Moscowitch. [*] Blocked the companion's comments about bad driving when they are not in the car. [*] The companion does not get into the police car when the player is examining the engine. [*] The companion does not run after the police car if there is no free seat for him. [h3][b]Campaign Mode:[/b][/h3] [*] Fixed time progression issues during Campaign Mode missions. [*] Fixed a bug related to killing an NPC in the Labor Camp during the Missing Person mission. [*] Blocked the ability to talk to NPC before defeating all enemies in the Abandoned Hotel mission. [*] The police car siren turns off after completing a mission in the Campaign Mode. [h3][b]Inspector Mode:[/b][/h3] [*] Fixed the World Event Congested Streets. [*] Added the possibility of escaping on foot during a chase mission in Inspector Mode. [*] Added the ability to obtain the 'Armed to the Teeth' achievement in Inspector Mode. [*] Blocked the ability to take side missions in Inspector mode during an ambush. [h3][b]Tutorial:[/b][/h3] [*] Fixed the ability to release prisoners from prison in the Tutorial. [*] Fixed the yellow arrow possitions in the Tutorial when replaying the game. [*] Fixed the issue with restarting the mission on day three of the Tutorial after revisiting the Labor Camp. [*] Fixed the arrows in the tutorial pointing to empty fields when UI visibility is turned off. [*] The megaphone dialogue in the tutorial after cleaning the inspection zone has been delayed. [h3][b]Graphics:[/b][/h3] [*] Fixed the low resolution of the Varila 4x4 car. [*] Fixed lamps disappearing after being broken. [*] Fixed overly bright wall in the final scene of the Deadly Blow mission. [*] Fixed outpost lights not being restored after they were destroyed the previous day. [*] Added blood splatters on objects behind shot NPCs. [*] The sirens in the Varila S and Zaved XT patrol cars have been rotated. [h3][b]UI:[/b][/h3] [*] Fixed the layout of the text displayed after ending the game in Japanese. [*] Adjusted the size of some backgrounds in the Hints Menu. [*] Blocked the ability to enter the menu while fast traveling and upgrading objects on the computer. [*] Changed the way the player and police car icons are displayed on the map. [*] The names of drivers for the Merciful achievement are no longer written in lowercase. [*] The position of the message informing about leaving the mission area has been changed. [*] The Gavrilov's house icon has been removed from the map. [h3][b]Combat:[/b][/h3] [*] Fixed NPCs frozen in a state with raised weapons. [*] Ambushes don't trigger immediately after completing a side mission or pursuit. [*] Fixed the Kill Cam appearing underground when the last opponent was run over. [*] Added car window breaking in Kill Cam view. [*] Restored on-screen messages during the Kill Cam. [h3][b]Other:[/b][/h3] [*] Fixed issues with obtaining the Hitchhiker achievement. [*] Fixed an exclamation mark above Comrade Maximov's head appearing for no reason. [*] Fixed animal sounds playing multiple times when they die. [*] Added an exclamation mark above the bed at the end of the day. [*] Increased the interaction area with the fourth-level lever. [*] Removed the NPC's interaction panel when he die during the interaction. [*] Removed the bullet hole from the gas cylinder after it explodes. [*] Blocked prisoners escaping from prison in Challenge Mode. [*] Blocked the ability to exit the car when standing next to walls. [*] Prisoners in the Labor Camp no longer run away when a grenade explodes. [*] Arrested innocent NPCs no longer have smuggler dialogues. [/list]