Update 1.5.0.14

Battle Brothers

Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.

A collection of fixes for issues reported over the last couple of months. If you have a modded game, update your mods. If you encounter issues, remove your mods. If you still encounter issues, please report them [url=https://steamcommunity.com/app/365360/discussions/1/]here[/url] following the instructions in the sticky post. [h3]Changelog for 1.5.0.14[/h3] [list] [*] Fixed throwable Lindwurm acid applying less damage to head armor than intended. [*] Fixed "Break Free" skill using an incorrect melee skill value as a base for calculations after an ally tried to break free a character but failed. [*] Fixed wardogs potentially spawning on top of characters if their owner gets killed and the ground is already covered with corpses. [*] Fixed Blacksmith not properly increasing repair speed of items in the stash. [*] Fixed issue with Wiedergangers not dropping some of their pre-damaged gear as they should. [*] Fixed food counter at the top bar not updating immediately when the player would buy back food that they previously sold. [*] Fixed small coastal forts counting as the wrong tier size of settlement. [*] Fixed various smaller issues and typos. [/list]