Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
A collection of fixes for issues reported over the last couple of months.
If you have a modded game, update your mods. If you encounter issues, remove your mods.
If you still encounter issues, please report them [url=https://steamcommunity.com/app/365360/discussions/1/]here[/url] following the instructions in the sticky post.
[h3]Changelog for 1.5.0.14[/h3]
[list]
[*] Fixed throwable Lindwurm acid applying less damage to head armor than intended.
[*] Fixed "Break Free" skill using an incorrect melee skill value as a base for calculations after an ally tried to break free a character but failed.
[*] Fixed wardogs potentially spawning on top of characters if their owner gets killed and the ground is already covered with corpses.
[*] Fixed Blacksmith not properly increasing repair speed of items in the stash.
[*] Fixed issue with Wiedergangers not dropping some of their pre-damaged gear as they should.
[*] Fixed food counter at the top bar not updating immediately when the player would buy back food that they previously sold.
[*] Fixed small coastal forts counting as the wrong tier size of settlement.
[*] Fixed various smaller issues and typos.
[/list]