Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
Some balance fine-tuning and fixes for things reported over the weekend.
[list]
[*] Changed sickness times for imbibing anatomist potions to be slightly lower, as to make taking anatomist potions in the early parts of a campaign, when the Anatomist origin is at its weakest, less punishing.
[*] Changed Orc Berserker anatomist potion to no longer trigger off of indirect damage, like from the Bleeding status effect.
[*] Changed damage of Berserk Chain to 50-100, up from 40-100.
[*] Fixed an issue where the Webknecht anatomist potion wasn't preventing an effect it should have.
[*] Fixed the Oath of Distinction incorrectly granting experience for kills performed by wardogs.
[*] Fixed several minor issues and typos with new events.
[/list]