Update 1.2.0 is finally here!

Ad Fundum

Take control of a giant mech and dive into an exciting underground adventure in a dieselpunk world! Dig deep, collect valuable minerals, upgrade wisely, explore diverse locations, uncover ancient secrets, and try not to explode! Will you save the world or vanish in the depths below?

[h2]Hey dieselminers![/h2] Great news! New Game+ is finally available in the main version of the game! [h2]So, what does Update 1.2.0 include?[/h2] [h3]New Game+ features[/h3] New Game+ is aimed to make Ad Fundum endlessly replayable, so it includes: [olist] [*] [b]Endless restarts. [/b] After completing New Game+, you can start again in New Game++ and New Game +3 and so on. There is no limit to how many times you can restart, and the game adjusts tile hardness, ore prices and boss damage to keep up with your progress. Moreover, starting from New Game++, ore prices will randomly change providing a new challenge for you - to find ores that will yield maximum profits. Of course, theoretically, at some point beyond NG+50, numbers in the game might break... but no one can reach that far, right? [img]{STEAM_CLAN_IMAGE}/44716684/f45801c8b097628a9096e1da5c13f33fb2d9d2bd.png[/img] [*] [b]Infinite upgrades. [/b] In New Game+, you will unlock infinite upgrades for your mech. The mining speed, fuel regeneration rate, anti-gravity effect duration, and 9 other parameters of your mech can all be upgraded indefinitely. These upgrades will allow you to become the ultimate mining god! [img]{STEAM_CLAN_IMAGE}/44716684/e672b62e49316e2151c3b87645ebd05e44d2e6d4.gif[/img] [*] [b]New special upgrades.[/b] Also, in New Game+, you can discover new special upgrades with game-changing (or even game-breaking) effects. [img]{STEAM_CLAN_IMAGE}/44716684/d9c132cdd3119e568b85e44fb0bd6ea3ff893883.gif[/img] [*] [b]New achievements.[/b] New Game+ comes with several new achievements, some of which require skill to unlock. Sorry, folks with 100% achievements, but you can't rest on your laurels! [/olist] [h3]Improvements since Open Beta[/h3] Compared to 1.2.0.beta.6, Update 1.2.0 includes the following improvements: [list] [*] Fixed a bug with the Cargo Cleanse protocol working inconsistently (thanks to Wylab and Sandbag for their help in tracking down the issue); [*] Ore minimap colors when using the Ore Detector have been adjusted to make them more distinguishable; [*] An issue where returning to the save slots menu after New Game+ settings menu would make the save slots not interactable has been fixed; [*] A problem with aggressive plants at level 5 randomly turning off when the player leaves their attack range has been resolved (thanks to Pico for the report). [/list] Open Beta version of the game will be discontinued today, as it is no longer required. Steam should automatically change the version of your game to the main branch. [h2]What's next?[/h2] Unfortunately, this is the last content update for Ad Fundum. There are still things in the game that I want to improve and bugs to fix, so there will be 1 or 2 more updates aimed at increasing the game's performance and adding some small QoL features, but that would be it. After that, however, I will focus on bringing Ad Fundum to other platforms. Right now, I cannot say exactly which platforms Ad Fundum will visit, as this depends on a publisher that I have not found yet. However, I can assure you that I will aim for as many platforms as I can.