Hotfix 1.1.3a & Open beta update 1.2.0.beta.2&3

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Take control of a giant mech and dive into an exciting underground adventure in a dieselpunk world! Dig deep, collect valuable minerals, upgrade wisely, explore diverse locations, uncover ancient secrets, and try not to explode! Will you save the world or vanish in the depths below?

[h3]Hotfix 1.1.3a (for the main version of the game) contains:[/h3] [list] [*] Fixed an issue where the player could accidentally replace a chassis with a lower-tier upgrade, causing chassis overload (thanks to Pico for the report); [*] Fixed a bug where the Cargo cleanse protocol treated wreckage as the cheapest ore in the game (thanks to Lingluo for reporting); [*] Removed a feature where the weight text increased each time the player tried to leave the Workshop menu with a chassis overload. This was a silly feature that I added as a joke, but it confused many players, so I have decided to remove it. [/list] [h3]Update 1.2.0.beta.2 contains the same fixes as the main version, as well as:[/h3] [list] [*] Fixed bugs with infinite upgrades not updating correctly after loading a previous save or starting a New Game++ (thanks to Lingluo and Sandbag for reporting); [*] Fixed an issue where mech stats would not update correctly after installing an infinite upgrade (thanks to mashtong54 and Sandbag for their reports); [*] Addressed an issue where surviving an earthquake with the Earthquake survival system installed would turn off the earthquakes (thanks to Lingluo for reporting this). [/list] [h3]Another update for Open beta has also been released today. Update 1.2.0.beta.3 includes:[/h3] [list] [*] Once again, fixed an issue with infinite upgrades not transferring from NG+ to NG++ (thanks to Sandbag for reporting this again); [*] Fixed a bug where supercapacitors weren't displayed on the mini-map with Ore Detector installed (thanks to Sandbag for the report); [*] A bug with alternative music for building menus not playing has been fixed. [/list]