Welcome to the mystical world of Kainga, a unique roguelite village-builder. Take control of a Thinker and, with the help of your people, grow a unique town to complete short challenges while discovering the world and adapting to the pressures of the environment, beasts and other tribes.
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Happy Lunar New Years!
I've made some minor changes but working on something much bigger, including new houses and new interactable landmarks, but there was a bug with the bridge pathing so I wanted to push this fix out sooner rather than later.
But here's a fun little thing in the meantime, [b]you can now [i]pet all wild animals![/i][/b]
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Here are the actual patch notes :)
[h2]Patch 1.1.18[/h2]
[b]Additions:[/b]
- You can now pet wild creatures!
- Town borders now don’t overlap each other visually
- Added some Lunar New Year flair
- Added some upcoming items in the encyclopedia
- Added a button in the settings to turn off seasonal decorations
Here's what the new town borders look like. I think it's much nicer!
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[b]Fixes:[/b]
- Fixed some audio issues with Walkers
- Fixed an issue where AI created beast attachments wouldn’t have a name when converted
- Improved the pathability of fishing towers
- Hopefully fixed the bridge collision issues introduced in the last update
- Fixed demands and trade table locations on water
- Fixed an issue with the selection box while not playing fullscreen
Thanks for the feedback and bug reports on [url=https://discord.gg/txYrPSVAue]the Discord server[/url].
I'm currently doing a livestream on [url=https://www.twitch.tv/kaingadev]Twitch[/url] showing off some new stuff in progress.
I've also re-opened my [url=https://www.patreon.com/Kainga]Patreon[/url] if you feel like you really want to help out financially :)
That's all for now, enjoy!
-KaingaDev